15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Twists and Turns's tap activation.
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Artifact — Infinity StoneW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Twists and Turns's tap activation.
- Enchantment — Saga // Legendary Creature — AvatarW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Twists and Turns's tap activation.
- Legendary Creature — Human Noble AllyGR
Bumi, Unleashed untaps all (or many) permanents, refreshing Twists and Turns's tap activation.
- Creature — Cat BeastU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- EnchantmentG
Wilderness Reclamation untaps all (or many) permanents, refreshing Twists and Turns's tap activation.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Twists and Turns's tap activation.
- Artifact — EquipmentC
Sword of Feast and Famine untaps all (or many) permanents, refreshing Twists and Turns's tap activation.
- Legendary Creature — Spirit NobleUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Planeswalker — AminatouBUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- EnchantmentG
Nature's Will untaps all (or many) permanents, refreshing Twists and Turns's tap activation.
- Legendary Creature — EldraziC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantmentG
Awakening untaps all (or many) permanents, refreshing Twists and Turns's tap activation.
- Legendary Creature — Bison AllyW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Moonfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Cleric DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — FungusBG
Both cards trigger on landfall — they fire together.
- Legendary Creature — Elephant WarriorBGW
Both cards trigger on landfall — they fire together.
- Creature — Insect AdvisorGU
Both cards trigger on landfall — they fire together.
- Legendary Creature — ElementalGR
Both cards trigger on landfall — they fire together.
- Creature — Human ArtificerU
Mana loop: net-positive mana cycle between the two cards.
- Legendary Creature — Cat ShamanG
Both cards trigger on landfall — they fire together.
- Creature — Kithkin Warrior BardGW
Both cards trigger on landfall — they fire together.
- Legendary Creature — Frog HorrorBG
Both cards trigger on landfall — they fire together.
- Legendary Creature — Merfolk DruidGU
Both cards trigger on landfall — they fire together.
- Creature — Elemental HorseW
Both cards trigger on landfall — they fire together.
- Enchantment — ClassBG
Both cards trigger on landfall — they fire together.
Search for Azcanta // Azcanta, the Sunken Ruin1ULegendary Enchantment // Legendary LandU
Treasure Map // Treasure Cove2Artifact // LandC
Grasping Shadows // Shadows' Lair3BEnchantment // Land — CaveB
The Great MoundLandC
Avengers TowerLandC
Villainous HideoutLandC
Bonders' EnclaveLandC
Minas TirithLegendary LandW
Monumental HengeLandW
Azor's Gateway // Sanctum of the Sun2Legendary Artifact // Legendary LandC
Mikokoro, Center of the SeaLegendary LandC
Stardew ValleyLandC