15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Elf ScoutG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Human WarriorGRW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Merfolk DetectiveU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — ElfG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Enchantment — AuraG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Human ClericU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Merfolk WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human ClericU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — ElementalU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WizardUW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- LandC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — SpiritU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — MutantGU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 1R/WR/WLegendary Creature — Elemental FoxRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — RobotU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — BeastU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Zombie WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Artifact — EquipmentC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- WithTempestra, Dame of Games1RR
Copy chain: each card copies the other (or both copy a third), generating arbitrary copies. These two can't keep the loop going alone — add one of these to complete it:
Icy Manipulator4ArtifactC
Trickster MageUCreature — Human SpellshaperU
Amber Prison4ArtifactC
Ring of Gix3ArtifactC
Puppeteer2UCreature — Human WizardU
North Pole Patrol2UCreature — Human Soldier AllyU
Niblis of the Breath2UCreature — SpiritU
Mind Over Matter2UUUUEnchantmentU
Ostiary Thrull3BCreature — ThrullBW
Akroan Mastiff3WCreature — DogW
Captain of the Mists2UCreature — Human WizardU
Argothian Elder3GCreature — Elf DruidG