15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human ClericU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Elf ScoutG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Human WarriorGRW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — ElfG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Enchantment — AuraG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Human WarlockG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Enchantment — AuraU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 3BCreature — ImpB
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Merfolk WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human ClericU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — ElementalU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WizardUW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- LandC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — SpiritU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — BeastU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Zombie WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human ArtificerRU
Copy chain: one card creates hasty copies of a creature whose ability or ETB the partner exploits — the canonical Kiki-Jiki / Splinter Twin pattern.
- Legendary Creature — Human ClownRW
Copy chain: one card creates hasty copies of a creature whose ability or ETB the partner exploits — the canonical Kiki-Jiki / Splinter Twin pattern.
- Creature — Elemental MinionU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- WithTempestra, Dame of Games1RR
Copy chain: each card copies the other (or both copy a third), generating arbitrary copies. These two can't keep the loop going alone — add one of these to complete it:
North Pole Patrol2UCreature — Human Soldier AllyU
Kelpie Guide2UCreature — BeastU
Minister of Impediments2W/UCreature — Human AdvisorUW
Vizier of Tumbling Sands2UCreature — Human ClericU
Ioreth of the Healing House2ULegendary Creature — Human ClericU
Kiora's FollowerGUCreature — MerfolkGU
Fatestitcher3UCreature — Zombie WizardU
Puppeteer2UCreature — Human WizardU
Sunstrike Legionnaire1WCreature — Human SoldierW
Errant Doomsayers1WCreature — Human RebelW
Nimbleclaw Adept3UCreature — Dragon WizardU
Aysen Bureaucrats1WCreature — Human AdvisorW