15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Squirrel DruidBG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Enchantment — Saga // Legendary Creature — AvatarU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Enchantment — AuraG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human SoldierU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Artifact Creature — HumanUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human ClericB
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — KrakenU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- EnchantmentRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 3WUCreature — Human KnightUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf ShamanGW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Enchantment — AuraU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Merfolk ScoutW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactBGRUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — ElementalW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Snow Creature — KrakenU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Artifact — SpacecraftW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human Noble VillainB
Copy chain: one card creates hasty copies of a creature whose ability or ETB the partner exploits — the canonical Kiki-Jiki / Splinter Twin pattern.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Planeswalker — ChandraR
Copy chain: one card creates hasty copies of a creature whose ability or ETB the partner exploits — the canonical Kiki-Jiki / Splinter Twin pattern.
- EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Planeswalker — KioraGU
Both cards trigger when a creature enters the battlefield — they fire together.
Errant Doomsayers1WCreature — Human RebelW
Aysen Bureaucrats1WCreature — Human AdvisorW
Kor Line-Slinger1WCreature — Kor ScoutW
Minister of Impediments2W/UCreature — Human AdvisorUW
Whip Vine2GCreature — Plant WallG
Ballynock Trapper3WCreature — Kithkin SoldierW
Ephara's Warden3WCreature — Human ClericW
Sand Squid3UCreature — Squid BeastU
Zhalfirin Decoy1WCreature — Human SoldierW
Master Decoy1WCreature — Human SoldierW
Benalish Trapper1WCreature — Human SoldierW
Checkpoint Officer1WCreature — Human SoldierW