15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Zombie WarriorBU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 1U/RU/RCreature — ElementalRU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Planeswalker — ElspethW
One card multiplies the tokens the other creates — a token doubler pointed at a steady token source.
- Creature — Human SoldierW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Enchantment — Saga // Legendary Creature — AvatarU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Land // Legendary Creature — DemonB
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Artifact Creature — HumanUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactB
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human ClericB
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- Creature — KrakenU
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- EnchantmentRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — DevilR
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 3WUCreature — Human KnightUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf ShamanGW
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- Enchantment — AuraU
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- Creature — Human SoldierW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — KrakenU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactBGRUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — HorseB
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 5UUCreature — SerpentU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Land — DesertC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — GolemC
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- Creature — ElementalW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Artifact Creature — ArtificerW
Lita, Mechanical Engineer untaps all (or many) permanents, refreshing Halo Fountain's tap activation.
Crackleburr1U/RU/RCreature — ElementalRU
Luck Bobblehead3Artifact — BobbleheadC
Happily Ever After2WEnchantmentW
Network Terminal3ArtifactC
Gallows at Willow Hill3ArtifactC
Selesnya EvangelGWCreature — Elf ShamanGW
News Helicopter3Artifact Creature — ConstructC
Sarpadian Empires, Vol. VII3Artifact — BookC
Aryel, Knight of Windgrace2WBLegendary Creature — Human KnightBW
Scepter of Insight1UUArtifactU
Unerring Sling3ArtifactC
Biovisionary1GUCreature — Human WizardGU