15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human DruidBGRUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — Human ArtificerBU
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- Legendary Creature — Human KnightW
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- Creature — Snake DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human ShamanG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Artifact Creature — HumanBRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardU
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- 4RGGWCreature — BeastGRW
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- Artifact Creature — Spider ToyG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human DruidGR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Vampire // Creature — VampireB
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- Legendary Artifact Creature — ArtificerW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — EldraziC
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- Creature — Badger Druid // Instant — AdventureG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human ClericW
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- 1U/RU/RCreature — ElementalRU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf ScoutG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Plant RogueG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 1URWLegendary Planeswalker — GuffRUW
Token-fuel engine: one side keeps producing untapped tokens that pay the other's tap costs, and the output feeds the loop again — Squirrel Nest with Earthcraft is the classic shape.
- Creature — Possum DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Nightmare HydraBGU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGLegendary Planeswalker — TyvarBG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human SoldierW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
Crab UmbraUEnchantment — AuraU
Nature's ChosenGEnchantment — AuraG
Second Wind2UEnchantment — AuraU
Freed from the Real2UEnchantment — AuraU
Instill EnergyGEnchantment — AuraG
Symbiotic Deployment2GEnchantmentG
Pemmin's Aura1UUEnchantment — AuraU
Triclopean Sight1WEnchantment — AuraW
Sigil Tracer1UUCreature — Merfolk WizardU
Earthcraft1GEnchantmentG
Silken Strength1GEnchantment — AuraG
Thassa's IreUEnchantmentU