15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Merfolk DetectiveU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Enchantment — AuraG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human ClericU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human ClericU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — RobotU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — BeastU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Zombie WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elemental MinionU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- InstantU
Intellectual Offering untaps all (or many) permanents, refreshing Second Wind's tap activation.
- EnchantmentU
Unstoppable Plan untaps all (or many) permanents, refreshing Second Wind's tap activation.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Second Wind's tap activation.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary ArtifactC
Paradox Engine untaps all (or many) permanents, refreshing Second Wind's tap activation.
- InstantU
Dramatic Reversal untaps all (or many) permanents, refreshing Second Wind's tap activation.
- ArtifactC
Second Wind has activated abilities that aren't mana abilities, fueling Rings of Brighthearth's activation-trigger.
Freed from the Real2UEnchantment — AuraU
Aura of DominionUUEnchantment — AuraU
Pemmin's Aura1UUEnchantment — AuraU
Burden of GuiltWEnchantment — AuraW
Crab UmbraUEnchantment — AuraU
Thassa's IreUEnchantmentU
Instill EnergyGEnchantment — AuraG
Nature's ChosenGEnchantment — AuraG
Fall from Favor2UEnchantment — AuraU
Puppeteer2UCreature — Human WizardU
Niblis of the Breath2UCreature — SpiritU
Curse of Chains1W/UEnchantment — AuraUW