15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Human WizardG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 3GCreature — Human DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Elf DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Phyrexian Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human DruidGW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Merfolk DetectiveU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Human AssassinU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Satyr DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Enchantment — AuraG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Human WarlockG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Human RogueU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human ClericU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human ClericU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human Rebel AllyR
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Merfolk NobleU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — DryadG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human WizardR
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Satyr ScoutG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Goblin RogueR
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human Cleric DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Goblin RogueR
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
Maze of ShadowsLandC
OasisLandC
Kor HavenLegendary LandW
Ith, High Arcanist5WULegendary Creature — Human WizardUW
Wirewood LodgeLandG
Prahv, Spires of OrderLandUW
Eiganjo CastleLegendary LandW
Seeker of Skybreak1GCreature — ElfG
Griffin CanyonLandC
Elvish ScoutGCreature — Elf ScoutG
Minamo, School at Water's EdgeLegendary LandU
Deserted TempleLandC