15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Elf DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Giant WarriorG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human Druid AllyG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — SpiritG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Elf DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Enchantment Creature — DryadG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Goblin MercenaryR
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 1GGCreature — Elf DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Elf ScoutGW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Kithkin Warrior // Legendary Creature — Kithkin SoldierGW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — WallG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Elf DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 1UUCreature — Vedalken ArtificerU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human WarriorG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Enchantment — AuraG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Lizard MutantG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Gamma Doctor HeroG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Merfolk DetectiveU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — MerfolkGU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 1GWCreature — Treefolk DruidGW
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 1GCreature — Elf DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Goblin PilotGR
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Artifact Creature — ConstructC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- 1GCreature — Elf DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Noggle RogueGR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human MonkG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGLegendary Planeswalker — TyvarBG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Ooze DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Insect ScientistG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf WarriorG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — WizardRU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Treefolk DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf RogueG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
Puppet Strings3ArtifactC
Jandor's Saddlebags2ArtifactC
Tyrant's Machine2ArtifactC
Thousand-Year Elixir3ArtifactC
Pestilent Cauldron // Restorative Burst2B3GGArtifact // SorceryBG
Arcane Encyclopedia3Artifact — BookC
Magewright's Stone2ArtifactC
Staff of Compleation3ArtifactC
Scepter of Insight1UUArtifactU
Jayemdae Tome4Artifact — BookC
Mysterious Tome // Chilling Chronicle2UArtifact — Book // Artifact — BookU
Azor's Gateway // Sanctum of the Sun2Legendary Artifact // Legendary LandC