15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Merfolk DetectiveU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Enchantment — AuraG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human ClericU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human ClericU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Human WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — BeastU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Zombie WizardU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Elemental MinionU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Dragon WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human SpellshaperU
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Creature — Elf Cleric DruidG
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Human DruidBGRUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Squirrel DruidBG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Enchantment — AuraU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elf WarriorGR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human ScoutGR
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Squirrel RangerG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elemental ElkBGRUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Raccoon ScoutG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact — EquipmentC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Snake DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 1W/UW/ULegendary Creature — Human DetectiveUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Giant WarriorG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
Puppeteer2UCreature — Human WizardU
Trip Noose2ArtifactC
Niblis of the Breath2UCreature — SpiritU
Stonybrook Angler1UCreature — Merfolk WizardU
Staff of Domination3ArtifactC
Tideforce Elemental2UCreature — ElementalU
Siren Song Lyre2Artifact — EquipmentC
Tyrant's Machine2ArtifactC
Vedalken Anatomist2UCreature — Phyrexian Vedalken WizardU
Blinding Souleater3Artifact Creature — Phyrexian ClericW
Clockwork DrawbridgeWArtifact Creature — WallW
Jandor's Saddlebags2ArtifactC