15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Artifact — EquipmentC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- ArtifactC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Artifact — EquipmentC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleUW
Both cards trigger when a creature enters the battlefield — they fire together.
- World EnchantmentW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Planeswalker — GarrukG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Snake Wizard SorcererBGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Insect // Legendary Planeswalker — GristBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Gyre Sage's tap activation.
- Creature — HydraG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Lemur Bat AllyW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human Noble AllyBRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human SoldierGUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Artifact Creature — Robot // Legendary Artifact — VehicleW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — ShapeshifterG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Snake Elf ScoutGU
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Planeswalker — ChandraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Angel ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human DetectiveU
Both cards trigger when a creature enters the battlefield — they fire together.
Tunnel Tipster1GCreature — Mole ScoutG
Wirewood Elf1GCreature — Elf DruidG
Orochi Sustainer1GCreature — Snake ShamanG
Woodland Mystic1GCreature — Elf DruidG
Marwyn, the Nurturer2GLegendary Creature — Elf DruidG
Topiary Lecturer2GCreature — Elf DruidG
Urborg Elf1GCreature — Elf DruidBGU
Druid of the Anima1GCreature — Elf DruidGRW
Leaf Gilder1GCreature — Elf DruidG
Noxious Newt1GCreature — SalamanderG
Druid of the Cowl1GCreature — Elf DruidG
Elvish MysticGCreature — Elf DruidG