15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleUW
Both cards trigger when a creature enters the battlefield — they fire together.
- World EnchantmentW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Planeswalker — GarrukG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Snake Wizard SorcererBGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Insect // Legendary Planeswalker — GristBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — HydraG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human Rebel WarlockW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Lemur Bat AllyW
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Fox ArtificerUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human Noble AllyBRW
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human AvatarG
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Artifact Creature — Robot // Legendary Artifact — VehicleW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — ShapeshifterG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Snake Elf ScoutGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — ArchonW
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Planeswalker — ChandraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Angel ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bat ClericB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog DruidBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Goblin ArtificerR
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human MonkR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — InsectG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Elf DruidGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentUW
Both cards trigger when a creature enters the battlefield — they fire together.
- ArtifactC
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human ClericW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human SoldierW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Frog ScoutGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Merfolk WizardGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bird ScoutW
Both cards trigger when a creature enters the battlefield — they fire together.
- ArtifactG
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human ClericBW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human DruidG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Elf DruidW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact — EquipmentGW
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Human CitizenR
Both cards trigger when a creature enters the battlefield — they fire together.
Fiend Hunter1WWCreature — Human ClericW
Werefox Bodyguard1WWCreature — Elf Fox KnightW
Faceless Butcher2BBCreature — Nightmare HorrorB
Banisher Priest1WWCreature — Human ClericW
Fairgrounds Warden2WCreature — Dwarf SoldierW
Turncoat Kunoichi2WCreature — Mutant Ninja FoxBW
Solitude3WWCreature — Elemental IncarnationW
Brutal Cathar // Moonrage Brute2WCreature — Human Soldier Werewolf // Creature — WerewolfRW
Cloak and Dagger, Entwined1WBLegendary Creature — Human HeroBW
Palace Jailer2WWCreature — Human SoldierW
Stasis Snare1WWEnchantmentW
All-Fates Stalker3WCreature — Drix AssassinW