Beta
Core23FT Power
EDH23FT Power
1v123FT Power
  • etb-trigger
  • recursion
standardNot legal
pioneerNot legal
modernNot legal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyNot legal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrNot legal
First printed in Forgotten Realms Commander (2021)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Artifact — Infinity StoneW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Moonfolk WizardUW

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Enchantment — Saga // Legendary Creature — AvatarW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Creature — Cat BeastU

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Spirit NobleUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Creature — ArchonW

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Creature — Human Nomad ClericW

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Human RangerRW

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Legendary Planeswalker — AminatouBUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Enchantment Creature — ShrineBGRUW

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Bison AllyW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Human WizardU

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Human WizardBRW

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — DogW

    Phelia, Exuberant Shepherd blinks (exiles and returns) a permanent, re-firing Mantle of the Ancients's enter-the-battlefield effect.

  • Legendary Creature — Human ClericGW

    Yuna, Hope of Spira returns creatures from the graveyard to the battlefield, re-firing Mantle of the Ancients's enter-the-battlefield effect.

  • Creature — Bird SoldierW

    Aerial Extortionist exiles a permanent and lets its owner cast it again — the recast fires Mantle of the Ancients's cast trigger or its enter-the-battlefield effect.

  • SorceryW

    What Must Be Done returns creatures from the graveyard to the battlefield, re-firing Mantle of the Ancients's enter-the-battlefield effect.

  • Legendary Creature — Elf NobleU

    Elrond, Moon-Reader blinks (exiles and returns) a permanent, re-firing Mantle of the Ancients's enter-the-battlefield effect.

  • InstantU

    Temporal Tribulation blinks (exiles and returns) a permanent, re-firing Mantle of the Ancients's enter-the-battlefield effect.

  • InstantW

    Soul Partition exiles a permanent and lets its owner cast it again — the recast fires Mantle of the Ancients's cast trigger or its enter-the-battlefield effect.

  • Legendary Creature — Bison AllyW

    Appa, Steadfast Guardian exiles a permanent and lets its owner cast it again — the recast fires Mantle of the Ancients's cast trigger or its enter-the-battlefield effect.

  • InstantU

    Teferi's Time Twist blinks (exiles and returns) a permanent, re-firing Mantle of the Ancients's enter-the-battlefield effect.

  • InstantW

    Brought Back returns creatures from the graveyard to the battlefield, re-firing Mantle of the Ancients's enter-the-battlefield effect.

  • Creature — Human ShamanR

    Storm Herald returns creatures from the graveyard to the battlefield, re-firing Mantle of the Ancients's enter-the-battlefield effect.

  • EnchantmentW

    Starfield of Nyx returns creatures from the graveyard to the battlefield, re-firing Mantle of the Ancients's enter-the-battlefield effect.