15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentGRU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — AuraR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Artifact — SpacecraftB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- 5WBArtifact — SpacecraftBW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — AuraR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Artifact — EquipmentW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- ArtifactR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Artifact // Legendary Artifact LandU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentGU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — AuraB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Artifact // Artifact — VehicleW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — AuraU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentBR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — AuraB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Artifact — EquipmentG
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- 1RGEnchantmentGR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentG
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary EnchantmentR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary ArtifactC
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Artifact — EquipmentC
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — CaseB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- ArtifactUW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — CaseR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentGR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- EnchantmentU
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Signature Spells's enter-the-battlefield effect.
- Enchantment // Instant — AdventureBW
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Porcine Portent's enter-the-battlefield effect.
- Legendary EnchantmentBGU
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Oasis of Renewal's enter-the-battlefield effect.
- EnchantmentUW
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Pull of the Mist Moon's enter-the-battlefield effect.
- Legendary Artifact — SpacecraftW
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Candela, Aegis of Adagia's enter-the-battlefield effect.
- Creature — Spirit // Enchantment — AuraUW
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing A-Brine Comber's enter-the-battlefield effect.
- Kindred Artifact — MerfolkU
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Preponderant Pearl's enter-the-battlefield effect.
- EnchantmentU
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Deviant Skytech's enter-the-battlefield effect.
- ArtifactC
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Adherent's Heirloom's enter-the-battlefield effect.
- Artifact — VehicleUW
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Support Skyforge's enter-the-battlefield effect.
- EnchantmentW
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Scrutiny of the Guildpact's enter-the-battlefield effect.
- Enchantment — AuraB
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing A-Precipitous Drop's enter-the-battlefield effect.
- Enchantment — AuraG
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- EnchantmentUW
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Scour the Scene's enter-the-battlefield effect.
- Artifact — EquipmentR
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Hexgold Sledge's enter-the-battlefield effect.
- Legendary Artifact — ClueW
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Slayer's Bounty's enter-the-battlefield effect.
- Artifact — EquipmentRW
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Bladehold Cleaver's enter-the-battlefield effect.
- EnchantmentB
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Blighted Nightmare's enter-the-battlefield effect.
- ArtifactGU
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Contagion Dispenser's enter-the-battlefield effect.
Azorius Aethermage1WUCreature — Human WizardUW
Jet Collector1GCreature — Merfolk ScoutBG
Moonbow Illusionist2UCreature — Moonfolk WizardU
Xu-Ifit, Osteoharmonist1BBLegendary Creature — Human WizardB
Sea Gate Oracle2UCreature — Human WizardU
Tunnel Rats1BCreature — RatB
Ribbon Snake1UUCreature — SnakeU
Dr. Madison LiURWLegendary Creature — Human ScientistRUW
Wonderscape Sage1UCreature — Moonfolk WizardU
Obsessive Stitcher1UBCreature — Human WizardBU
Third Path Savant2UCreature — Human WizardU
Wistful SelkieG/UG/UG/UCreature — Merfolk WizardGU