15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Moonfolk WizardUW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Artifact — Infinity StoneW
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Creature — Goblin ArtificerR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human ScientistRUW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- EnchantmentW
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Creature — Cat BeastU
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Legendary Creature — Spirit NobleUW
Blink pair: one card can blink creatures repeatedly, and the other's ETB rewards every re-entry. Free-running only when the blink is free or refunded (Deadeye + Drake class); otherwise a repeatable value engine.
- Creature — Goblin ArtificerR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human SoldierRW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Phyrexian ZombieB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- ArtifactC
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- ArtifactW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- ArtifactC
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Spirit DetectiveRW
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Agrus Kos, Spirit of Justice's enter-the-battlefield effect.
- Legendary Creature — Elder Dragon // Legendary Planeswalker — BolasBRU
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Nicol Bolas, the Ravager's enter-the-battlefield effect.
- Legendary Creature — Elder GiantRW
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Phlage, Titan of Fire's Fury's enter-the-battlefield effect.
- Legendary EnchantmentB
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Tinybones Joins Up's enter-the-battlefield effect.
- EnchantmentB
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Spreading Plague's enter-the-battlefield effect.
- EnchantmentG
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Season of Growth's enter-the-battlefield effect.
- Creature — Human DetectiveW
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Serene Sleuth's enter-the-battlefield effect.
- Legendary Creature — Boar MutantB
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Bebop, Skull & Crossbones's enter-the-battlefield effect.
- Legendary Creature — Human WarriorRW
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Bruse Tarl, Roving Rancher's enter-the-battlefield effect.
- Legendary Creature — Human WarlockR
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Headliner Scarlett's enter-the-battlefield effect.
- Creature — DevilR
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Wildfire Devils's enter-the-battlefield effect.
- Creature — Giant WarriorG
Pre-War Formalwear returns creatures from the graveyard to the battlefield, re-firing Undermountain Adventurer's enter-the-battlefield effect.
Maul of the Skyclaves2WArtifact — EquipmentW
+2 Mace1WArtifact — EquipmentW
Bespoke Bō2UArtifact — EquipmentU
Scythe of the Wretched2Artifact — EquipmentC
Malamet Scythe2GArtifact — EquipmentG
Cultist's Staff2Artifact — EquipmentC
Behemoth Sledge1GWArtifact — EquipmentGW
Ceremonial Groundbreaker1GWArtifact — EquipmentGW
Chitinous Cloak3Artifact — EquipmentC
Piston Sledge3Artifact — EquipmentC
Valkyrie's Sword1WArtifact — EquipmentW
Nim Deathmantle2Artifact — EquipmentC