15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- SorceryB
Reanimate puts Wildfire Devils onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Creature — Troll Warlock // SorceryB
Grave Researcher puts Wildfire Devils onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Creature — Human WarlockBW
Priest of Fell Rites puts Wildfire Devils onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Enchantment — AuraB
Animate Dead puts Wildfire Devils onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- 1BSorceryB
Exhume puts Wildfire Devils onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Sorcery // SorceryBG
Life puts Wildfire Devils onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Enchantment — AuraB
Dance of the Dead puts Wildfire Devils onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- 1BSorceryB
Persist puts Wildfire Devils onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- SorceryB
Soul Exchange puts Wildfire Devils onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Legendary Creature — Human WizardR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Artifact — EquipmentC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Goblin ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Rat AvatarB
Rat King, Verminister puts Wildfire Devils onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClownRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elemental IllusionR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- ArtifactC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Minotaur ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Trill Human OfficerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human SoldierR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — AuraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WarriorR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
Mysterious Stranger2RRCreature — Human RogueR
The Ruinous Powers2BREnchantmentBR
Quarry Hauler3GCreature — CamelG
Arcane Savant3UUCreature — Human WizardU
Winnower Patrol2GCreature — Elf WarriorG
Sage of Days2UCreature — Human WizardU
Amplifire2RRCreature — ElementalR
Headliner Scarlett3RLegendary Creature — Human WarlockR
Cascade Seer3UCreature — Merfolk WizardU
Illusionary Presence1UUCreature — IllusionU
Voda Sea Scavenger2UCreature — Merfolk RogueU
Legion Angel2WWCreature — Angel WarriorW