Beta
Core21FT Power
EDH21FT Power
1v120FT Power
  • etb-trigger
  • recursion
  • token-maker
standardLegal
pioneerLegal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlLegal
15 more formats
alchemyLegal
competitivebrawlLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlLegal
timelessLegal
tlrLegal
First printed in Teenage Mutant Ninja Turtles (2026)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • ArtifactU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • EnchantmentU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Legendary Creature — Bird WizardGUW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Legendary Creature — Human CitizenW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Enchantment — AuraB

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — Fish LizardGU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Enchantment — AuraG

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Enchantment — AuraG

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — Faerie RogueU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Enchantment — AuraW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — BearG

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — Human ScoutW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — Faerie RogueU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — Human ScoutG

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — Human KnightUW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — InsectU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Enchantment — AuraU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — Horse FishU

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Enchantment — AuraR

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — ZombieW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • EnchantmentW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Legendary Creature — Spirit DetectiveRW

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Elder GiantRW

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • Legendary EnchantmentB

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.

  • EnchantmentB

    Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.