15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentG
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- 3UUEnchantment — AuraU
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- EnchantmentG
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- EnchantmentR
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- 3WUCreature — Human KnightUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Enchantment — AuraU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentB
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Legendary EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentB
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- EnchantmentGRU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Planeswalker — KioraGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Planeswalker — KioraGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Enchantment — AuraR
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Creature — HydraG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Go-Shintai of Life's Origin's tap activation.
- Legendary Creature — Insect // Legendary Planeswalker — GristBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Elemental TurtleG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human SoldierGUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Snake Elf ScoutGU
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — ShapeshifterG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Orc ClericW
White Plume Adventurer untaps all (or many) permanents, refreshing Go-Shintai of Life's Origin's tap activation.
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
Nomad Mythmaker2WCreature — Human Nomad ClericW
Rydia, Summoner of MistRGLegendary Creature — Human ShamanGR
Othelm, Sigardian Outcast1GWLegendary Creature — HumanGW
Whip of Erebos2BBLegendary Enchantment ArtifactB
Journey to Eternity // Atzal, Cave of Eternity1BGLegendary Enchantment — Aura // Legendary LandBG
Ramosian Revivalist3WCreature — Human Rebel ClericW
Tunnel Surveyor2UCreature — Human DetectiveU
Iridescent Drake3UCreature — DrakeU
Ghen, Arcanum WeaverRWBLegendary Creature — Human WizardBRW
Hakim, Loreweaver3UULegendary Creature — Human WizardU
Geth, Thane of Contracts1BBLegendary Creature — Phyrexian ZombieB
Dowsing Shaman4GCreature — Centaur ShamanG