15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Elf NobleU
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Legendary ArtifactC
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Legendary Enchantment Creature — ShrineBGRUW
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Legendary Artifact — Infinity StoneW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Enchantment — Saga // Legendary Creature — AvatarW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Cat BeastU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Spirit NobleUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Planeswalker — AminatouBUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Merfolk RogueBU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Bison AllyW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Planeswalker — MinscGR
Treachery temporarily takes control of an opponent's creature, and Minsc & Boo, Timeless Heroes sacrifices it — the opponent loses the permanent for good.
- InstantU
Treachery temporarily takes control of an opponent's creature, and Mask of the Mimic sacrifices it — the opponent loses the permanent for good.
- Legendary Artifact — Equipment // Instant — AdventureB
Treachery temporarily takes control of an opponent's creature, and My Precious sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Phyrexian BeastBR
Treachery temporarily takes control of an opponent's creature, and Kethek, Crucible Goliath sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Zombie WarriorBU
Treachery temporarily takes control of an opponent's creature, and Grimgrin, Corpse-Born sacrifices it — the opponent loses the permanent for good.
- SorceryW
Treachery temporarily takes control of an opponent's creature, and Ultimate Nullification sacrifices it — the opponent loses the permanent for good.
- B/GB/GCreature — NightmareBG
Treachery temporarily takes control of an opponent's creature, and Fiend Artisan sacrifices it — the opponent loses the permanent for good.
- Legendary Planeswalker — NixilisB
Treachery temporarily takes control of an opponent's creature, and Ob Nixilis of the Black Oath sacrifices it — the opponent loses the permanent for good.
- InstantU
Treachery temporarily takes control of an opponent's creature, and Louisoix's Sacrifice sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human DryadBGU
Treachery temporarily takes control of an opponent's creature, and Zimone and Dina sacrifices it — the opponent loses the permanent for good.
- Legendary Planeswalker — VivienG
Treachery temporarily takes control of an opponent's creature, and Vivien on the Hunt sacrifices it — the opponent loses the permanent for good.
- Legendary Planeswalker — Garruk // Legendary Planeswalker — GarrukBG
Treachery temporarily takes control of an opponent's creature, and Garruk Relentless sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — DogW
Phelia, Exuberant Shepherd blinks (exiles and returns) a permanent, re-firing Treachery's enter-the-battlefield effect.
- GUSorceryGU
Treachery temporarily takes control of an opponent's creature, and Neoform sacrifices it — the opponent loses the permanent for good.
- Creature — Zombie KnightBG
Treachery temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
Mind Control3UUEnchantment — AuraU
Enthralling Hold3UUEnchantment — AuraU
Persuasion3UUEnchantment — AuraU
Control Magic2UUEnchantment — AuraU
Dream Leash3UUEnchantment — AuraU
Grafted Identity2UUEnchantment — AuraU
Corrupted Conscience3UUEnchantment — AuraU
Domineer1UUEnchantment — AuraU
Threads of Disloyalty1UUEnchantment — AuraU
Become the Pilot3UUEnchantment — AuraU
Volition Reins3UUUEnchantment — AuraU
Abduction2UUEnchantment — AuraU