15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Artifact Creature — Vedalken WizardBUW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Kindred Artifact — Shaman EquipmentC
Untap loop: each side can untap what the other taps — a genuine mutual refresh engine.
- Legendary Creature — Human Cleric RebelRW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Enchantment — AuraU
Captivating Glance temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — HumanBUW
Merieke Ri Berit temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human WarlockBRU
Edea, Possessed Sorceress temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
- Creature — ZombieB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human KnightR
Varchild, Betrayer of Kjeldor temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
- Creature — ZombieBR
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Wight of the Reliquary's tap activation.
- Creature — Drix WarlockB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human KnightBU
Garland, Royal Kidnapper temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
- Creature — Orc ClericW
White Plume Adventurer untaps all (or many) permanents, refreshing Wight of the Reliquary's tap activation.
- Legendary Planeswalker — BolasBRU
Nicol Bolas, Planeswalker temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — DemonBR
The Beast, Deathless Prince temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
- SorceryBR
The Nipton Lottery temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
- 1UBRLegendary Planeswalker — DihadaBRU
Geyadrone Dihada temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
- Legendary Planeswalker — JaceU
Jace, Ingenious Mind-Mage untaps all (or many) permanents, refreshing Wight of the Reliquary's tap activation.
- EnchantmentR
Aggravated Assault untaps all (or many) permanents, refreshing Wight of the Reliquary's tap activation.
- Creature — Human WarriorB
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Planeswalker — AngrathBR
Angrath, the Flame-Chained temporarily takes control of an opponent's creature, and Wight of the Reliquary sacrifices it — the opponent loses the permanent for good.
- Creature — Zombie HorrorU
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Time Lord DoctorGU
The Thirteenth Doctor untaps all (or many) permanents, refreshing Wight of the Reliquary's tap activation.
- Creature — Human KnightGW
Veteran Beastrider untaps all (or many) permanents, refreshing Wight of the Reliquary's tap activation.
- WithThornbite Staff2C
Untap loop: each card untaps the other, generating arbitrary activations or mana. These two can't keep the loop going alone — add one of these to complete it:
Frontier Guide1GCreature — Elf ScoutG
Dawntreader Elk1GCreature — ElkG
Knight of the Reliquary1GWCreature — Human KnightGW
Elvish ReclaimerGCreature — Elf WarriorG
Fiend ArtisanB/GB/GCreature — NightmareBG
Sakura-Tribe Elder1GCreature — Snake ShamanG
Shadow-Rite Priest1BCreature — Human ClericB
Hermit Druid1GCreature — Human DruidG
Viridian Emissary1GCreature — Phyrexian Elf ScoutG
Unlucky Cabbage Merchant1GCreature — Human CitizenG
Fauna Shaman1GCreature — Elf ShamanG
Atalan Jackal1RGCreature — Human Tyranid ScoutGR