15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Goblin ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClownRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elemental IllusionR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human SoldierR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — AuraR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human WarriorR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Squirrel DruidBG
White Plume Adventurer untaps all (or many) permanents, refreshing Hazel of the Rootbloom's tap activation.
- Creature — Human ShamanG
White Plume Adventurer untaps all (or many) permanents, refreshing Master of the Wild Hunt's tap activation.
- Enchantment — AuraU
White Plume Adventurer untaps all (or many) permanents, refreshing Honest Work's tap activation.
- Legendary Creature — Human DruidBGRUW
White Plume Adventurer untaps all (or many) permanents, refreshing Jenson Carthalion, Druid Exile's tap activation.
- Legendary Creature — Elf DruidG
White Plume Adventurer untaps all (or many) permanents, refreshing Rofellos, Llanowar Emissary's tap activation.
- Legendary Creature — Elf WarriorGR
White Plume Adventurer untaps all (or many) permanents, refreshing Radha, Heir to Keld's tap activation.
- Creature — Giant WarriorG
White Plume Adventurer untaps all (or many) permanents, refreshing Undermountain Adventurer's tap activation.
- Legendary Creature — Bird Cleric // Legendary Creature — Human WarlockBW
White Plume Adventurer untaps all (or many) permanents, refreshing Shaile, Dean of Radiance's tap activation.
- Legendary Creature — HumanBUW
White Plume Adventurer untaps all (or many) permanents, refreshing Merieke Ri Berit's tap activation.
- Legendary Creature — Human SoldierW
White Plume Adventurer untaps all (or many) permanents, refreshing Brigone, Soldier of Meletis's tap activation.
- Legendary Artifact Creature — Book ConstructBGRUW
White Plume Adventurer untaps all (or many) permanents, refreshing Codie, Ravenous Codex's tap activation.
- Legendary Creature — Human AdvisorUW
White Plume Adventurer untaps all (or many) permanents, refreshing Sokrates, Athenian Teacher's tap activation.
- 4RGGWCreature — BeastGRW
White Plume Adventurer untaps all (or many) permanents, refreshing Godsire's tap activation.
- Creature — BirdG
White Plume Adventurer untaps all (or many) permanents, refreshing Birds of Paradise's tap activation.
- Legendary Artifact Creature — HumanBRW
White Plume Adventurer untaps all (or many) permanents, refreshing Mr. House, President and CEO's tap activation.
- Creature — Goblin ShamanBGR
White Plume Adventurer untaps all (or many) permanents, refreshing Ignoble Hierarch's tap activation.
- Creature — Human DruidGUW
White Plume Adventurer untaps all (or many) permanents, refreshing Noble Hierarch's tap activation.
Bloodboil Sorcerer3RCreature — Human Shaman SorcererR
Aarakocra Sneak3UCreature — Bird RogueU
Passageway Seer3BCreature — Tiefling WarlockB
Seasoned Dungeoneer3WCreature — Human WarriorW
Goliath Paladin4WCreature — Giant KnightW
Veteran Beastrider1GWCreature — Human KnightGW
Underdark Explorer4BCreature — Lizard WarriorB
Ravenloft Adventurer3BCreature — Human Rogue AssassinB
Avenging Hunter4GCreature — Dragon RangerG
Feywild Caretaker4UCreature — Orc WizardU
Village Bell-Ringer2WCreature — Human ScoutW
Stirring Bard3RCreature — Dragon BardR