Beta
Core20FT Power
EDH20FT Power
1v120FT Power
  • ramp
  • recursion
standardNot legal
pioneerNot legal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlLegal
15 more formats
alchemyNot legal
competitivebrawlLegal
duelLegal
futureNot legal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyNot legal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessLegal
tlrLegal
First printed in Modern Horizons 3 (2024)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Enchantment Creature — ShrineBGRUW

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • Creature — DrakeU

    Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.

  • Creature — Centaur ShamanG

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • Creature — IllusionU

    Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.

  • Legendary Creature — Human WizardBRW

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • Creature — WhaleU

    Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.

  • ArtifactC

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • Creature — Human WarlockB

    Oriq Loremage puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • SorceryB

    Buried Alive puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • InstantB

    Entomb puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • Creature — Human SurvivorB

    Cynical Loner puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • SorceryB

    Final Parting puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • SorceryB

    Unmarked Grave puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • Enchantment Creature — Snake LamiaB

    Gravebreaker Lamia puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • Legendary Creature — Human Noble AllyGR

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — Zombie WarlockB

    Vile Entomber puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • SorceryBG

    Jarad's Orders puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • InstantBG

    Dina's Guidance puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • SorceryB

    Lively Dirge puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • Creature — Zombie WizardB

    Corpse Connoisseur puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • Legendary Creature — Dragon AvatarBGRUW

    Scion of the Ur-Dragon puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • SorceryBGU

    Mythos of Brokkos puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • Legendary Creature — SpiritB

    Iname, Death Aspect puts a creature card from your library straight into your graveyard, and Quest for the Necropolis returns it from there — onto the battlefield or to your hand.

  • Legendary Creature — Cat Warrior // Legendary Planeswalker — AjaniRW

    Quest for the Necropolis returns creatures from the graveyard to the battlefield, re-firing Ajani, Nacatl Pariah's enter-the-battlefield effect.

  • Legendary Creature — Spirit DetectiveRW

    Quest for the Necropolis returns creatures from the graveyard to the battlefield, re-firing Agrus Kos, Spirit of Justice's enter-the-battlefield effect.

MTG Arena only

Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.

Confidence:StrongSolidPlausibleTentativeSpeculative