Beta
Core14FT Power
EDH14FT Power
1v113FT Power
  • recursion
standardNot legal
pioneerNot legal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhLegal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrLegal
First printed in The Dark (1994)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • EnchantmentU

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • EnchantmentG

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • EnchantmentG

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • EnchantmentG

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • EnchantmentR

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • Enchantment — ClassR

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • EnchantmentB

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • EnchantmentGU

    Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.

  • InstantU

    Intellectual Offering untaps all (or many) permanents, refreshing Skull of Orm's tap activation.

  • EnchantmentU

    Unstoppable Plan untaps all (or many) permanents, refreshing Skull of Orm's tap activation.

  • ArtifactC

    Unwinding Clock untaps all (or many) permanents, refreshing Skull of Orm's tap activation.

  • Creature — SpiritG

    Seedborn Muse untaps all (or many) permanents, refreshing Skull of Orm's tap activation.

  • Legendary ArtifactC

    Paradox Engine untaps all (or many) permanents, refreshing Skull of Orm's tap activation.

  • InstantU

    Dramatic Reversal untaps all (or many) permanents, refreshing Skull of Orm's tap activation.

  • InstantU

    Blinkmoth Infusion untaps all (or many) permanents, refreshing Skull of Orm's tap activation.

  • SorceryR

    Fiery Gambit untaps lands, fueling Skull of Orm's mana-hungry effect.

  • Creature — Centaur DetectiveG

    Innocuous Researcher untaps lands, fueling Skull of Orm's mana-hungry effect.

  • SorceryU

    Time Spiral untaps lands, fueling Skull of Orm's mana-hungry effect.

  • Legendary Creature — Elf Scout // Legendary Planeswalker — NissaG

    Nissa, Vastwood Seer untaps lands, fueling Skull of Orm's mana-hungry effect.

  • InstantU

    Rewind untaps lands, fueling Skull of Orm's mana-hungry effect.

  • Legendary Creature — Elder DragonBG

    Beledros Witherbloom untaps lands, fueling Skull of Orm's mana-hungry effect.

  • SorceryU

    Finale of Revelation untaps lands, fueling Skull of Orm's mana-hungry effect.

  • Creature — Human WizardGU

    Prophet of Kruphix untaps lands, fueling Skull of Orm's mana-hungry effect.

  • Legendary Creature — Human Noble AllyGR

    Bumi, Unleashed untaps lands, fueling Skull of Orm's mana-hungry effect.

  • Creature — SphinxU

    Sphinx of the Second Sun untaps lands, fueling Skull of Orm's mana-hungry effect.