15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Artifact Creature — Treasure DogR
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — CatC
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemBGRUW
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Creature — Elf DruidG
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite.
- Creature — KrakenU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — GolemBRU
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemBGR
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemBUW
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemGRW
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemGUW
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Kindred Artifact — Shaman EquipmentC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — GolemR
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Legendary EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Artifact Creature — Phyrexian DreadnoughtC
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Artifact Creature — ArtificerW
Lita, Mechanical Engineer untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Creature — Orc ClericW
White Plume Adventurer untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Legendary Planeswalker — JaceU
Jace, Ingenious Mind-Mage untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Creature — Human Artificer ScoutG
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- EnchantmentR
Aggravated Assault untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- EnchantmentB
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Time Lord DoctorGU
The Thirteenth Doctor untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Creature — Human KnightGW
Veteran Beastrider untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- EnchantmentU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
Othelm, Sigardian Outcast1GWLegendary Creature — HumanGW
Nomad Mythmaker2WCreature — Human Nomad ClericW
Rydia, Summoner of MistRGLegendary Creature — Human ShamanGR
Ayara, Widow of the Realm // Ayara, Furnace Queen1BBLegendary Creature — Elf Noble // Legendary Creature — Phyrexian Elf NobleBR
Skull of Orm3ArtifactC
Queen Kayla bin-Kroog1RWLegendary Creature — Human NobleRW
Ramosian Revivalist3WCreature — Human Rebel ClericW
Dune DrifterXWBArtifact — VehicleBW
Hanna, Ship's Navigator1WULegendary Creature — Human ArtificerUW
Adun OakenshieldBRGLegendary Creature — Human KnightBGR
Whip of Erebos2BBLegendary Enchantment ArtifactB
Doomed Necromancer2BCreature — Human Cleric MercenaryB