15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Artifact Creature — Treasure DogR
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemBGRUW
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Creature — KrakenU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — GolemBRU
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemBGR
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemBUW
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemGRW
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemGUW
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — CatC
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Artifact Creature — GolemR
Sacrifice-recursion with a catch: one card can return the other from the graveyard, but the return ability has an extra cost (sacrificing another creature, discarding a card, or tapping with no way to untap) the pair can't pay by itself. It works once — something else must keep supplying the fodder to make it repeatable.
- Kindred Artifact — Shaman EquipmentC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Artifact Creature — Phyrexian DreadnoughtC
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Elf ScoutG
Copperhorn Scout untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Creature — Orc ClericW
White Plume Adventurer untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Creature — Human WarlockB
Oriq Loremage puts a creature card from your library straight into your graveyard, and Scarecrone returns it from there — onto the battlefield or to your hand.
- SorceryB
Buried Alive puts a creature card from your library straight into your graveyard, and Scarecrone returns it from there — onto the battlefield or to your hand.
- InstantB
Entomb puts a creature card from your library straight into your graveyard, and Scarecrone returns it from there — onto the battlefield or to your hand.
- Legendary Artifact Creature — ArtificerW
Lita, Mechanical Engineer untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Creature — Human SurvivorB
Cynical Loner puts a creature card from your library straight into your graveyard, and Scarecrone returns it from there — onto the battlefield or to your hand.
- Creature — Human KnightGW
Veteran Beastrider untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Legendary Creature — Time Lord DoctorGU
The Thirteenth Doctor untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Creature — SpiritW
Drumbellower untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- Legendary Creature — Orc Shaman // Legendary Creature — Human ClericRW
Plargg, Dean of Chaos untaps all (or many) permanents, refreshing Scarecrone's tap activation.
- EnchantmentU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- InstantU
Intellectual Offering untaps all (or many) permanents, refreshing Scarecrone's tap activation.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- 2RRWWArtifact Creature — ConstructRW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- 3RRRArtifact Creature — GolemR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Bat ClericB
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Sanguine Soothsayer's enter-the-battlefield effect.
- Legendary Creature — Human NobleGRW
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Emperor Apatzec Intli IV's enter-the-battlefield effect.
- Legendary Creature — Human AssassinG
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Jessie Zane, Fangbringer's enter-the-battlefield effect.
- Creature — Frog DruidBG
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Distracted Botanist's enter-the-battlefield effect.
- Creature — InsectG
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Mutable Pupa's enter-the-battlefield effect.
- Creature — Cat HorrorB
Scarecrone is a sacrifice outlet, enabling A-Skyclave Shadowcat's death or sacrifice trigger.
- Artifact Creature — ConstructC
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Urza's Construction Drone's enter-the-battlefield effect.
- Artifact Creature — Equipment PhoenixR
Scarecrone is a sacrifice outlet, enabling Forgeborn Phoenix's death or sacrifice trigger.
- EnchantmentUW
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Pull of the Mist Moon's enter-the-battlefield effect.
- ArtifactC
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Drix Interlacer's enter-the-battlefield effect.
- Enchantment — AuraU
Scarecrone is a sacrifice outlet, enabling A-Public Enemy's death or sacrifice trigger.
- Artifact Creature — RobotC
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Spirited Simulacrum's enter-the-battlefield effect.
- Legendary Creature — Elemental InsectBR
Scarecrone is a sacrifice outlet, enabling The Bloodbile Swarm's death or sacrifice trigger.
- Creature — Ogre WarlockB
Scarecrone is a sacrifice outlet, enabling Underbridge Warlock's death or sacrifice trigger.
- Creature — Human ClericW
Scarecrone returns creatures from the graveyard to the battlefield, re-firing A-Guide of Souls's enter-the-battlefield effect.
- Artifact Creature — InsectC
Scarecrone returns creatures from the graveyard to the battlefield, re-firing A-Circuit Mender's enter-the-battlefield effect.
- Creature — Elf WarlockBG
Scarecrone is a sacrifice outlet, enabling Perennial Gravewarden's death or sacrifice trigger.
- Enchantment — AuraG
Scarecrone is a sacrifice outlet, enabling A-Most Wanted's death or sacrifice trigger.
- Creature — Frog ScoutGU
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Leaf-Leap Guide's enter-the-battlefield effect.
- Creature — Tiefling ClericB
Scarecrone is a sacrifice outlet, enabling A-Death-Priest of Myrkul's death or sacrifice trigger.
- Creature — DinosaurB
Scarecrone is a sacrifice outlet, enabling Terrors of the Track's death or sacrifice trigger.
- Legendary Creature — Human Elf WarlockBG
Scarecrone is a sacrifice outlet, enabling A-Shessra, Death's Whisper's death or sacrifice trigger.
- Creature — Bird ScoutW
Scarecrone returns creatures from the graveyard to the battlefield, re-firing Awestruck Cygnet's enter-the-battlefield effect.
Nomad Mythmaker2WCreature — Human Nomad ClericW
Othelm, Sigardian Outcast1GWLegendary Creature — HumanGW
Geth, Thane of Contracts1BBLegendary Creature — Phyrexian ZombieB
Obsessive Stitcher1UBCreature — Human WizardBU
Psychotrope Thallid2GCreature — FungusG
Rydia, Summoner of MistRGLegendary Creature — Human ShamanGR
Doomed Necromancer2BCreature — Human Cleric MercenaryB
Skull of Orm3ArtifactC
Dune DrifterXWBArtifact — VehicleBW
Xu-Ifit, Osteoharmonist1BBLegendary Creature — Human WizardB
Loyal Retainers2WCreature — Human AdvisorW
Cauldron of Essence1BGArtifactBG