Beta
Core25FT Power
EDH25FT Power
1v125FT Power
  • death-trigger
  • recursion
standardNot legal
pioneerLegal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlLegal
15 more formats
alchemyNot legal
competitivebrawlLegal
duelLegal
futureNot legal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessLegal
tlrNot legal
First printed in Theros Beyond Death (2020)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Enchantment — AuraB

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Enchantment — AuraB

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Legendary EnchantmentBR

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • EnchantmentW

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • EnchantmentW

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • EnchantmentB

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • EnchantmentB

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Enchantment — AuraW

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • EnchantmentW

    Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.

  • Enchantment — AuraW

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Hardlight Containment's enter-the-battlefield effect.

  • EnchantmentR

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Court of Embereth's enter-the-battlefield effect.

  • EnchantmentGRU

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Dragonback Assault's enter-the-battlefield effect.

  • Enchantment — AuraU

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Honest Work's enter-the-battlefield effect.

  • EnchantmentB

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Obsessive Pursuit's enter-the-battlefield effect.

  • EnchantmentB

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Court of Ambition's enter-the-battlefield effect.

  • EnchantmentW

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Court of Grace's enter-the-battlefield effect.

  • Snow Enchantment — AuraW

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing On Thin Ice's enter-the-battlefield effect.

  • Enchantment — AuraW

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Chained to the Rocks's enter-the-battlefield effect.

  • Legendary EnchantmentB

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Tinybones Joins Up's enter-the-battlefield effect.

  • EnchantmentW

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Court of Ardenvale's enter-the-battlefield effect.

  • EnchantmentB

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Court of Locthwain's enter-the-battlefield effect.

  • EnchantmentR

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Court of Ire's enter-the-battlefield effect.

  • EnchantmentU

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Dress Down's enter-the-battlefield effect.

  • World EnchantmentW

    Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Eye of Singularity's enter-the-battlefield effect.

  • SorceryB

    Reanimate puts Archon of Falling Stars onto the battlefield from a graveyard without casting it, so its mana cost is never paid.

MTG Arena only

Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.

Confidence:StrongSolidPlausibleTentativeSpeculative