15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Moonfolk WizardUW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- SorceryB
Giant's Grasp temporarily takes control of an opponent's creature, and Eaten Alive sacrifices it — the opponent loses the permanent for good.
- Creature — Human Nomad ClericW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- SorceryB
Giant's Grasp temporarily takes control of an opponent's creature, and Annihilating Glare sacrifices it — the opponent loses the permanent for good.
- SorceryB
Giant's Grasp temporarily takes control of an opponent's creature, and Bone Shards sacrifices it — the opponent loses the permanent for good.
- SorceryB
Giant's Grasp temporarily takes control of an opponent's creature, and Deadly Precision sacrifices it — the opponent loses the permanent for good.
- SorceryB
Giant's Grasp temporarily takes control of an opponent's creature, and Spark Harvest sacrifices it — the opponent loses the permanent for good.
- Legendary Enchantment Creature — ShrineBGRUW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- SorceryB
Giant's Grasp temporarily takes control of an opponent's creature, and Minion Missile sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human RangerRW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary Creature — Human WizardBRW
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human WizardU
Recursion engine: one card can reanimate repeatedly (an activated ability), and the other is a creature worth bringing back again and again. Real, repeatable value — not an infinite loop on its own.
- 5BBCreature — HorrorB
Giant's Grasp temporarily takes control of an opponent's creature, and Dusk Mangler sacrifices it — the opponent loses the permanent for good.
- Creature — ArchonW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Creature — Plant DogG
Giant's Grasp temporarily takes control of an opponent's creature, and Bayou Groff sacrifices it — the opponent loses the permanent for good.
- InstantR
Giant's Grasp temporarily takes control of an opponent's creature, and Betrayer's Bargain sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human ClericGW
Yuna, Hope of Spira returns creatures from the graveyard to the battlefield, re-firing Giant's Grasp's enter-the-battlefield effect.
- Legendary Creature — DogW
Phelia, Exuberant Shepherd blinks (exiles and returns) a permanent, re-firing Giant's Grasp's enter-the-battlefield effect.
- Legendary Creature — Elf NobleU
Elrond, Moon-Reader blinks (exiles and returns) a permanent, re-firing Giant's Grasp's enter-the-battlefield effect.
- Legendary Artifact — Infinity StoneW
The Mind Stone blinks (exiles and returns) a permanent, re-firing Giant's Grasp's enter-the-battlefield effect.
- Legendary Creature — Human Knight MercenaryBW
Squall, SeeD Mercenary returns creatures from the graveyard to the battlefield, re-firing Giant's Grasp's enter-the-battlefield effect.
- Legendary Planeswalker — VenserUW
Venser, the Sojourner blinks (exiles and returns) a permanent, re-firing Giant's Grasp's enter-the-battlefield effect.
- Creature — DinosaurW
Harnessed Snubhorn returns creatures from the graveyard to the battlefield, re-firing Giant's Grasp's enter-the-battlefield effect.
- Legendary Creature — Merfolk RogueBU
Zareth San, the Trickster returns creatures from the graveyard to the battlefield, re-firing Giant's Grasp's enter-the-battlefield effect.
- EnchantmentW
Starfield of Nyx returns creatures from the graveyard to the battlefield, re-firing Giant's Grasp's enter-the-battlefield effect.
Sower of Temptation2UUCreature — Faerie WizardU
Frenzied Fugue3REnchantment — AuraR
Control Magic2UUEnchantment — AuraU
Tractor Beam2UUEnchantment — AuraU
Kitnap2UUEnchantment — AuraU
Rangers of Ithilien2UUCreature — Human RangerU
Binding Grasp3UEnchantment — AuraU
Domestication2UUEnchantment — AuraU
Grafted Identity2UUEnchantment — AuraU
Abduction2UUEnchantment — AuraU
Chamber of Manipulation2UUEnchantment — AuraU
Krovikan Whispers3UEnchantment — AuraBU