FT Power
Tags (4)
- damage
- damage_removal
- interaction
- removal
Legalities
15 more formats
Top synergies
- EnchantmentG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- SorceryG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Artifact — EquipmentG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Legendary Creature — Human AvatarG
Generic synergy — paired produce/consume of the same primitive.
- Legendary Creature — Zombie ClericB
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- Creature — CatG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Legendary Creature — Human Citizen Hero // Legendary Creature — Spider Human HeroGRW
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Enchantment — AuraG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Creature — HydraG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- ArtifactC
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- 1GEnchantment — AuraG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Legendary Creature — Human WizardGU
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Enchantment — SagaGRU
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- EnchantmentG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Creature — Merfolk WizardU
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- SorceryG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Legendary Artifact Creature — Spider HeroC
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Enchantment — ClassG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- SorceryG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Legendary Creature — Rabbit SoldierGW
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- InstantG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Legendary Creature — Human PilotG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- SorceryGU
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Enchantment — AuraG
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Artifact — EquipmentC
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
Multi-card combos
- WithBretagard StrongholdGW
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class). These two can't keep the loop going alone — add one of these to complete it:
- WithSplitting the Powerstone2UU
Generic synergy — paired produce/consume of the same primitive. These two can't keep the loop going alone — add one of these to complete it:
- WithGhave, Guru of Spores2WBGBGW
Counter loop: counter movement between the cards repeats arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithHeart-Shaped Herb4C
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class). These two can't keep the loop going alone — add one of these to complete it:
Similar cards
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Hired ClawRCreature — Lizard MercenaryR
Savage Stomp2GSorceryG
Dromoka's CommandGWInstantGW
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