Beta
Core29FT Power
EDH29FT Power
1v129FT Power
  • etb-trigger
  • token-maker
standardLegal
pioneerLegal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlLegal
15 more formats
alchemyLegal
competitivebrawlLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyNot legal
predhNot legal
premodernNot legal
standardbrawlLegal
timelessLegal
tlrLegal
First printed in Duskmourn: House of Horror (2024)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Creature — Human God HeroUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Artifact — Infinity StoneW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Mutant Ninja TurtleUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Creature — Goblin ArtificerR

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Moonfolk WizardUW

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Enchantment — Saga // Legendary Creature — AvatarW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Human ScientistRUW

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • EnchantmentW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Creature — Cat BeastU

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Spirit NobleUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Creature — Goblin ArtificerR

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Planeswalker — AminatouBUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • EnchantmentU

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary PlaneswalkerW

    The Eternal Wanderer blinks (exiles and returns) a permanent, re-firing Cursed Windbreaker's enter-the-battlefield effect.

  • SorceryW

    Jolted Awake returns creatures from the graveyard to the battlefield, re-firing Cursed Windbreaker's enter-the-battlefield effect.

  • Legendary Creature — DogW

    Phelia, Exuberant Shepherd blinks (exiles and returns) a permanent, re-firing Cursed Windbreaker's enter-the-battlefield effect.

  • SorceryRW

    Explosive Getaway blinks (exiles and returns) a permanent, re-firing Cursed Windbreaker's enter-the-battlefield effect.

  • SorceryW

    What Must Be Done returns creatures from the graveyard to the battlefield, re-firing Cursed Windbreaker's enter-the-battlefield effect.

  • Legendary Creature — Elf NobleU

    Elrond, Moon-Reader blinks (exiles and returns) a permanent, re-firing Cursed Windbreaker's enter-the-battlefield effect.

  • InstantU

    Temporal Tribulation blinks (exiles and returns) a permanent, re-firing Cursed Windbreaker's enter-the-battlefield effect.

  • SorceryW

    Recommission returns creatures from the graveyard to the battlefield, re-firing Cursed Windbreaker's enter-the-battlefield effect.

  • EnchantmentRW

    Nahiri's Resolve blinks (exiles and returns) a permanent, re-firing Cursed Windbreaker's enter-the-battlefield effect.

  • InstantW

    Soul Partition exiles a permanent and lets its owner cast it again — the recast fires Cursed Windbreaker's cast trigger or its enter-the-battlefield effect.

  • InstantU

    Teferi's Time Twist blinks (exiles and returns) a permanent, re-firing Cursed Windbreaker's enter-the-battlefield effect.

  • InstantW

    Brought Back returns creatures from the graveyard to the battlefield, re-firing Cursed Windbreaker's enter-the-battlefield effect.