15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Elemental God // Legendary Creature — Elemental GodBW
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- Enchantment — AuraU
Alternate win condition: put the wincon on ONE of the tokens the other card produces (tokens of a batch share a name — Servos, Thopters, Treasures), and every further copy counts toward the same-name total.
- SorceryB
Reanimate puts Threefold Thunderhulk onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Creature — Troll Warlock // SorceryB
Grave Researcher puts Threefold Thunderhulk onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Creature — Spirit // Enchantment — AuraU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — Trill AdvisorW
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Artifact Creature — Dragon RobotUW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- ArtifactR
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Creature — Human Shapeshifter AssassinBU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — Human WizardR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — DragonU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Artifact Creature — Robot NinjaC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — ShapeshifterU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Artifact — EquipmentC
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Enchantment — AuraU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — Spider Human HeroBU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- ArtifactU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — Human ArtificerUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Battle — Siege // Creature — ZombieBU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — Goblin ShamanR
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ClownRW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human ArtificerBRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Klingon SpyB
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- Legendary Creature — Human ArtificerRU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). The pair can't keep the loop going alone — this card supplies the missing piece.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Artifact Creature — Phyrexian ShapeshifterU
One-shot copy enabler: a card enters as a copy of another (Phantasmal Image, Body Double, Phyrexian Metamorph), firing the partner's substantive ETB once. Not a repeating chain — fires once on entry — but valuable when the partner's ETB is combo-grade (graveyard reanimator, mana doubler, etc.).
- EnchantmentG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Bat ClericB
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human NobleGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human AssassinG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human WarriorRW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Frog DruidBG
Both cards trigger when a creature enters the battlefield — they fire together.
- Creature — Goblin ArtificerR
Both cards trigger when a creature enters the battlefield — they fire together.
- Enchantment Creature — NightmareB
Fear of Ridicule creates token copies, feeding Threefold Thunderhulk's ETB or copy payoff.
- Creature — InsectG
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Bird MonkRUW
Xho Cai, Flickering Talon blinks (exiles and returns) a permanent, re-firing Threefold Thunderhulk's enter-the-battlefield effect.
- Legendary Creature — Human ClericUW
Niambi, Beloved Protector returns creatures from the graveyard to the battlefield, re-firing Threefold Thunderhulk's enter-the-battlefield effect.
- Creature — Elf DruidGRW
Both cards trigger when a creature enters the battlefield — they fire together.
- Artifact — Book EquipmentU
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Jellyfish AdvisorGUW
Both cards trigger when a permanent attacks — they fire together.
- Artifact Creature — Equipment PhoenixR
Forgeborn Phoenix returns creatures from the graveyard to the battlefield, re-firing Threefold Thunderhulk's enter-the-battlefield effect.
- EnchantmentUW
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Artifact — SpacecraftW
Candela, Aegis of Adagia bounces a permanent, enabling Threefold Thunderhulk's recast / spell-cast trigger.
- Creature — Dragon // Sorcery — OmenGRU
Stonehide Ancient bounces a permanent, enabling Threefold Thunderhulk's recast / spell-cast trigger.
- ArtifactC
Both cards trigger when a creature enters the battlefield — they fire together.
- Legendary Creature — Human Elf RogueBU
Both cards trigger when a permanent attacks — they fire together.
- Creature — Kithkin Warrior BardGW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Vampire SoldierB
Legion Reconsecrator returns creatures from the graveyard to the battlefield, re-firing Threefold Thunderhulk's enter-the-battlefield effect.
Myrel, Shield of Argive3WLegendary Creature — Human SoldierW
Pentavus7Artifact Creature — ConstructC
Big Mother Mouser4Artifact Creature — RobotC
Thopter Squadron5Artifact Creature — ThopterC
Tetzin, Gnome Champion // The Golden-Gear ColossusURWLegendary Artifact Creature — Gnome // Legendary Artifact Creature — GnomeRUW
Triskelavus7Artifact Creature — ConstructC
Adaptive Shimmerer5Creature — InsectC
Inferno Project6RCreature — ElementalR
Clockwork Dragon7Artifact Creature — DragonC
Rolling Hamsphere7Artifact — VehicleC
Rampaging Monument4Artifact Creature — ClericC
Necron Monolith7Artifact — VehicleC