15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Artifact Creature — InsectRW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Elder God HorrorBG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Fox ShamanGRW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Human WarlockW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — ClericG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Artifact Creature — Spider HeroC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human PilotG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human WizardGU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Mutant WarriorG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Human DruidG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Elemental HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — OozeG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Plant DruidG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- SorceryG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- EnchantmentG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Brushwagg MountG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Merfolk WizardU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — ClassG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Human MonkG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Fungus ShamanBGW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- SorceryW
Honor the Past puts Big Mother Mouser onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Legendary Creature — Noggle RogueGR
Pep, Raucous Raider is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- Creature — Devil CitizenR
Big Spender is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- Creature — Cat HorrorB
A-Skyclave Shadowcat is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- Legendary Planeswalker — MinscGR
A-Minsc & Boo, Timeless Heroes is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- Legendary Creature — Elemental InsectBR
The Bloodbile Swarm is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- EnchantmentW
Norn's Disassembly is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- InstantB
Soul Servitude wipes or mass-sacrifices creatures, and Big Mother Mouser profits when creatures die — or comes back from the wipe itself.
- Legendary Creature — Elf ShamanBG
Furgul, Quag Nurturer is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- Legendary Creature — Faerie RogueB
Rankle, Pitiless Trickster wipes or mass-sacrifices creatures, and Big Mother Mouser profits when creatures die — or comes back from the wipe itself.
- Legendary Creature — Human SamuraiRW
A-Raiyuu, Storm's Edge grants an extra combat phase, enabling Big Mother Mouser's combat-trigger payoff.
- Creature — ZombieB
A-Sepulcher Ghoul is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- ArtifactG
Spawning Pod is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- InstantBG
Grave Studies wipes or mass-sacrifices creatures, and Big Mother Mouser profits when creatures die — or comes back from the wipe itself.
- Legendary Creature — Orc Artificer // SorceryGR
Rootha, Ardent Artisan is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- Artifact — VehicleC
Soul Shredder is a sacrifice outlet, enabling Big Mother Mouser's death or sacrifice trigger.
- Sorcery — ChorusB
Mycelic Ballad wipes or mass-sacrifices creatures, and Big Mother Mouser profits when creatures die — or comes back from the wipe itself.
Kalonian Hydra3GGCreature — HydraG
Hangarback WalkerXXArtifact Creature — ConstructC
Turtle Van3Artifact — VehicleC
Ornery Tumblewagg2GCreature — Brushwagg MountG
Filigree Crawler4Artifact Creature — InsectC
Myr Sire2Artifact Creature — Phyrexian MyrC
Bright-Palm, Soul Awakener1RGWLegendary Creature — Fox ShamanGRW
Arcbound Hybrid4Artifact Creature — BeastC
Grakmaw, Skyclave Ravager1BGLegendary Creature — Hydra HorrorBG
Omnivorous Flytrap2GCreature — PlantG
Sazh Katzroy3GLegendary Creature — Human PilotG
Thopter Mechanic1UCreature — Human ArtificerU