15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Human SoldierW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- EnchantmentG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Human WizardU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Artifact Creature — InsectRW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Artifact Creature — DragonBGRUW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human Rebel AllyW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Elder God HorrorBG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Fox ShamanGRW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — ClericG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Spirit AdvisorBW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human PilotG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact Creature — RobotC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact Creature — WizardC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — OozeGU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- 3GCreature — TyranidG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human WizardGU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Mutant WarriorG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Human DruidG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human ArcherGW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Elemental HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — OozeG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Plant DruidG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact Creature — SoldierW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Jellyfish AdvisorGUW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human Elf RogueBU
Both cards trigger when a permanent attacks — they fire together.
- Creature — Kithkin Warrior BardGW
Both cards trigger when a permanent attacks — they fire together.
- Creature — Human ClericW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Halfling RogueU
Both cards trigger when a permanent attacks — they fire together.
- Artifact — EquipmentW
Both cards trigger when a permanent attacks — they fire together.
- Legendary Creature — Human SamuraiRW
A-Raiyuu, Storm's Edge grants an extra combat phase, enabling Turtle Van's combat-trigger payoff.
Sazh Katzroy3GLegendary Creature — Human PilotG
Omnivorous Flytrap2GCreature — PlantG
Ornery Tumblewagg2GCreature — Brushwagg MountG
Big Mother Mouser4Artifact Creature — RobotC
Untethered Express4Artifact — VehicleC
Goliath Truck4Artifact — VehicleC
Bright-Palm, Soul Awakener1RGWLegendary Creature — Fox ShamanGRW
Krenko, Tin Street Kingpin2RLegendary Creature — GoblinR
Sleek Schooner3Artifact — VehicleC
Thundering Raiju2RRCreature — SpiritR
Finneas, Ace ArcherGWLegendary Creature — Rabbit ArcherGW
Hulk, Brutal Brawler2GGLegendary Creature — Gamma Berserker HeroG