15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Artifact Creature — InsectRW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Elder God HorrorBG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Fox ShamanGRW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Human WarlockW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — ClericG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Artifact Creature — Spider HeroC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human PilotG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact Creature — RobotC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human WizardGU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Mutant WarriorG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Elemental HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — OozeG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Plant DruidG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- SorceryG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- EnchantmentG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Brushwagg MountG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Merfolk WizardU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — ClassG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Human MonkG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Fungus ShamanBGW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Spirit ClericBW
Both cards trigger when a spell is cast — they fire together.
- Creature — Human Wizard SorcererR
Both cards trigger when a spell is cast — they fire together.
- Creature — Human PilotB
Both cards trigger when a spell is cast — they fire together.
- Creature — Human MonkR
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — Bird MonkRUW
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — Bird SpiritUW
Both cards trigger when a spell is cast — they fire together.
- Artifact Creature — GnomeRW
Both cards trigger when a spell is cast — they fire together.
- Creature — Otter Wizard // Instant — AdventureRU
Both cards trigger when a spell is cast — they fire together.
- Creature — Elemental WizardU
Both cards trigger when a spell is cast — they fire together.
- Creature — Human Peasant // Creature — SpiritUW
Both cards trigger when a spell is cast — they fire together.
- Creature — Angel ClericW
Both cards trigger when a spell is cast — they fire together.
- W/UU/BB/RR/GG/WLegendary Creature — Spirit AvatarBGRUW
Both cards trigger when a spell is cast — they fire together.
- Creature — Phyrexian ClericU
Both cards trigger when a spell is cast — they fire together.
- Creature — Otter WizardU
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — WizardRU
Both cards trigger when a spell is cast — they fire together.
- Creature — Human ShamanR
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — Otter IncarnationRU
Both cards trigger when a spell is cast — they fire together.
Prismari ApprenticeURCreature — Human ShamanRU
Reckless Amplimancer1GCreature — Elf DruidG
Bristly Bill, Spine Sower1GLegendary Creature — Plant DruidG
Electrostatic Infantry1RCreature — Dwarf WizardR
Karok Wrangler4GCreature — Elf DruidG
Scolding AdministratorWBCreature — Dwarf ClericBW
Quirion Beastcaller1GCreature — Dryad WarriorG
Deeproot Champion1GCreature — Merfolk ShamanG
Questing Druid // Seek the Beast1G1RCreature — Human Druid // Instant — AdventureGR
Quirion Dryad1GCreature — DryadG
Quandrix Pledgemage1G/UG/UCreature — Merfolk DruidGU
Molten-Core Maestro1RCreature — Goblin BardR