15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Elemental God // Legendary Creature — Elemental GodBW
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- EnchantmentG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Fox ShamanGRW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Planeswalker — ElspethW
One card multiplies the tokens the other creates — a token doubler pointed at a steady token source.
- Legendary Artifact Creature — Spider HeroC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human PilotG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human WizardGU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Plant DruidG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Brushwagg MountG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — ClassG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Rabbit SoldierGW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — SagaGRU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact — VehicleC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- 1GEnchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact — EquipmentC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- ArtifactC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human DoctorW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Creature — Vampire Warlock // InstantB
Triskelavus can kill creatures (with damage or by shrinking them), enabling Bloodline Recollector's death-trigger or removal payoff.
- Legendary Creature — Human RogueBG
Triskelavus can kill creatures (with damage or by shrinking them), enabling Chevill, Bane of Monsters's death-trigger or removal payoff.
- Enchantment — AuraU
Triskelavus can kill creatures (with damage or by shrinking them), enabling Private Research's death-trigger or removal payoff.
- EnchantmentB
Triskelavus can kill creatures (with damage or by shrinking them), enabling Quest for the Gravelord's death-trigger or removal payoff.
- Enchantment — AuraG
Triskelavus can kill creatures (with damage or by shrinking them), enabling Bequeathal's death-trigger or removal payoff.
Pentavus7Artifact Creature — ConstructC
Thopter Squadron5Artifact Creature — ThopterC
Triskelion6Artifact Creature — ConstructC
Monoskelion2Artifact Creature — ConstructC
Threefold Thunderhulk7Artifact Creature — GnomeC
Tetravus6Artifact Creature — ConstructC
Serpent Generator6ArtifactC
Adaptive Shimmerer5Creature — InsectC
Hexavus6Artifact Creature — ConstructC
Ulasht, the Hate Seed2RGLegendary Creature — Hellion HydraGR
Apocalypse HydraXRGCreature — HydraGR
Moonglove Extract3ArtifactC