15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Planeswalker — ElspethW
One card multiplies the tokens the other creates — a token doubler pointed at a steady token source.
- EnchantmentBG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human PilotG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Enchantment Creature — GodW
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Creature — HydraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Plant DruidG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human WizardGU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Human ClericW
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Creature — Brushwagg MountG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- 3GGGCreature — Elemental IncarnationG
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Enchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Legendary Creature — Rabbit SoldierGW
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — ClassG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact — VehicleC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- 1GEnchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — SagaGRU
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Artifact — EquipmentC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- Enchantment — AuraG
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- ArtifactC
Counter synergy: both cards work with the same kind of counters, so their effects stack in a counters deck. Not necessarily a closed loop on its own.
- LandGW
Counter + damage loop: one card spends counters to deal damage while the other replaces them on a hit (Heliod + Walking Ballista class).
- Legendary Creature — Human RogueBG
Ulasht, the Hate Seed produces damage that can kill creatures, enabling Chevill, Bane of Monsters's death-trigger or removal payoff.
- Legendary Creature — Human Cleric RebelRW
Graveyard pair: one card brings creatures back from the graveyard repeatedly (or a creature that returns itself), and the other keeps feeding the loop — a recurring reanimator with a payoff, or a sacrifice outlet with a self-recurring creature.
- Legendary EnchantmentB
Ulasht, the Hate Seed produces damage that can kill creatures, enabling The Meathook Massacre's death-trigger or removal payoff.
- EnchantmentB
Ulasht, the Hate Seed produces damage that can kill creatures, enabling Quest for the Gravelord's death-trigger or removal payoff.
- Completes Slimefoot and Squee × Great Whale
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite. The pair can't keep the loop going alone — this card supplies the missing piece.
- Completes Slimefoot and Squee × Llanowar Druid
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite. The pair can't keep the loop going alone — this card supplies the missing piece.
- Completes Palinchron × Slimefoot and Squee
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite. The pair can't keep the loop going alone — this card supplies the missing piece.
- Completes Peregrine Drake × Slimefoot and Squee
Refuel loop: one card's payoff untaps your lands, paying for the other's activation again — repeatable every turn, and often infinite. The pair can't keep the loop going alone — this card supplies the missing piece.
Spitting Hydra3RRCreature — HydraR
Apocalypse HydraXRGCreature — HydraGR
Custodi Soulbinders3WCreature — Human ClericW
Monoskelion2Artifact Creature — ConstructC
Spike Breeder3GCreature — SpikeG
Catti-brie of Mithral HallGWLegendary Creature — Human ArcherGW
Arcee, Sharpshooter // Arcee, Acrobatic Coupe1RWLegendary Artifact Creature — Robot // Legendary Artifact — VehicleRW
Ghave, Guru of Spores2WBGLegendary Creature — Fungus ShamanBGW
Conductor of Cacophony3BCreature — DemonB
Etched Oracle4Artifact Creature — WizardC
Undergrowth Scavenger3GCreature — Fungus HorrorG
Thopter Squadron5Artifact Creature — ThopterC