15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Zombie ClericB
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- Legendary Creature — Elemental God // Legendary Creature — Elemental GodBW
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class).
- Creature — Klingon AdvisorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — HumanBUW
Merieke Ri Berit temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human KnightR
Varchild, Betrayer of Kjeldor temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human WarlockBRU
Edea, Possessed Sorceress temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- Creature — ZombieBR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Planeswalker — BolasBRU
Nicol Bolas, Planeswalker temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- Legendary Creature — Human KnightBU
Garland, Royal Kidnapper temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- Enchantment — AuraU
Captivating Glance temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- Enchantment Creature — PhoenixR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — DemonBR
The Beast, Deathless Prince temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- SorceryBR
The Nipton Lottery temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- Creature — Drix WarlockB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — SagaR
The Wrath of Khan temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- 5B/GB/GLegendary Creature — AvatarBG
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human Detective // Instant — AdventureBW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — Saga // Enchantment Creature — SpiritB
Tribute to Horobi temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- Creature — Human WarriorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Zombie HorrorU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — SagaGU
Vault 87: Forced Evolution temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- Creature — Human Knight // Sorcery — AdventureBG
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human WizardBU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- 3BBCreature — DemonB
The Wretched temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
- Creature — EldraziC
Flayer of Loyalties temporarily takes control of an opponent's creature, and Spawning Pit sacrifices it — the opponent loses the permanent for good.
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). These two can't keep the loop going alone — add one of these to complete it:
- WithMikaeus, the Unhallowed3BBBB
Death replacement: a death-replacement grant on one card lets the other repeatedly die-and-return for combo (Mikaeus + Walking Ballista class). These two can't keep the loop going alone — add one of these to complete it:
Wirefly Hive3ArtifactC
Wickersmith's Tools3ArtifactC
Culling Dais2ArtifactC
Biomechan EngineerGUCreature — Insect ArtificerGU
Shrine of Loyal Legions2ArtifactC
Golem Foundry3ArtifactC
Geometric Nexus2ArtifactC
Titan Forge3ArtifactC
Melded Moxite1RArtifactR
Conversion Chamber3ArtifactC
Monoskelion2Artifact Creature — ConstructC
Long-Range Sensor2RArtifactR