Beta
Core24FT Power
EDH32FT Power
1v118FT Power
  • draw
standardNot legal
pioneerNot legal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyLegal
predhLegal
premodernNot legal
standardbrawlNot legal
timelessNot legal
tlrLegal
First printed in Scars of Mirrodin (2010)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Artifact Creature — Vedalken WizardBUW

    One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.

  • Creature — Klingon AdvisorB

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — HumanBUW

    Merieke Ri Berit temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Human KnightR

    Varchild, Betrayer of Kjeldor temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Human WarlockBRU

    Edea, Possessed Sorceress temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Creature — ZombieBR

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Planeswalker — BolasBRU

    Nicol Bolas, Planeswalker temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — Human KnightBU

    Garland, Royal Kidnapper temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Enchantment — AuraU

    Captivating Glance temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Enchantment Creature — PhoenixR

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — DemonBR

    The Beast, Deathless Prince temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • SorceryBR

    The Nipton Lottery temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Creature — Drix WarlockB

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Enchantment — SagaR

    The Wrath of Khan temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Legendary Creature — AvatarBG

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Human Detective // Instant — AdventureBW

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Enchantment — Saga // Enchantment Creature — SpiritB

    Tribute to Horobi temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Creature — Human WarriorB

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Creature — Zombie HorrorU

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Enchantment — SagaGU

    Vault 87: Forced Evolution temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Creature — Human Knight // Sorcery — AdventureBG

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Legendary Creature — Human WizardBU

    Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.

  • Creature — DemonB

    The Wretched temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • Creature — EldraziC

    Flayer of Loyalties temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.

  • SorceryR

    Claim the Firstborn temporarily takes control of an opponent's creature, and Culling Dais sacrifices it — the opponent loses the permanent for good.