15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- SorceryR
Fiery Gambit untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- Legendary Creature — Human Noble AllyGR
Bumi, Unleashed untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- EnchantmentG
Wilderness Reclamation untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- Artifact — EquipmentC
Sword of Feast and Famine untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- Creature — Human SpellshaperU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentG
Nature's Will untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- Legendary Creature — EldraziC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantmentG
Awakening untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Moonfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Cleric DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- SorceryG
Rude Awakening untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- 2GGEnchantment — AuraG
Bear Umbra untaps all (or many) permanents, refreshing Shelldock Isle's tap activation.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Otter WizardU
Shelldock Isle lets you cast/play from exile, enabling Tempest Trapper's exile-recursion loop.
- SorceryU
Shelldock Isle lets you cast/play from exile, enabling A-Mentor's Guidance's exile-recursion loop.
- ArtifactRU
Shelldock Isle lets you cast/play from exile, enabling Inspiring Easel's exile-recursion loop.
- Legendary Creature — Spirit ClericBW
Shelldock Isle lets you cast/play from exile, enabling Veko, Death's Doorkeeper's exile-recursion loop.
- 1BBCreature — DemonB
Shelldock Isle lets you cast/play from exile, enabling Razor Demon's exile-recursion loop.
- Creature — Cat WarriorGR
Shelldock Isle lets you cast/play from exile, enabling Racketeer Boss's exile-recursion loop.
- EnchantmentW
Shelldock Isle lets you cast/play from exile, enabling Scrutiny of the Guildpact's exile-recursion loop.
- Kindred Sorcery — ElementalR
Shelldock Isle lets you cast/play from exile, enabling Limitless Rekindling's exile-recursion loop.
- Creature — Bird Wizard // SorceryU
Shelldock Isle lets you cast/play from exile, enabling Galathul Galecaller's exile-recursion loop.
- Creature — PhoenixR
Shelldock Isle lets you cast/play from exile, enabling Managorger Phoenix's exile-recursion loop.
- Legendary Creature — Gith WarriorW
Shelldock Isle lets you cast/play from exile, enabling Lae'zel, Githyanki Warrior's exile-recursion loop.
- Creature — Human MonkR
Shelldock Isle lets you cast/play from exile, enabling Dragonblood Twins's exile-recursion loop.
Howltooth HollowLandB
Windbrisk HeightsLandW
Mosswort BridgeLandG
Spinerock KnollLandR
Clive's HideawayLand — TownC
Cori Mountain MonasteryLandR
Nivix, Aerie of the FiremindLandRU
Madblind MountainLand — MountainR
Flamekin VillageLandR
Mistveil PlainsLand — PlainsW
Moonring IslandLand — IslandU
Leechridden SwampLand — SwampB