15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- SorceryR
Fiery Gambit untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- Legendary Creature — Human Noble AllyGR
Bumi, Unleashed untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- EnchantmentG
Wilderness Reclamation untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- Artifact — EquipmentC
Sword of Feast and Famine untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentG
Nature's Will untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- Creature — Moonfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Cleric DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantmentG
Awakening untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- SorceryG
Rude Awakening untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- 2GGEnchantment — AuraG
Bear Umbra untaps all (or many) permanents, refreshing Flamekin Village's tap activation.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary ArtifactG
Mana loop: net-positive mana cycle between the two cards.
- Legendary Artifact Creature — HumanBRW
Mana loop: net-positive mana cycle between the two cards.
Fire Nation PalaceLandR
Arena of GloryLandR
Shinka, the Bloodsoaked KeepLegendary LandR
Shizo, Death's StorehouseLegendary LandB
Ancient AmphitheaterLandRW
Soaring SeacliffLandU
Savage LandsLandBGR
Luxury SuiteLandBR
Arcane SanctumLandBUW
Undergrowth StadiumLandBG
Hanweir BattlementsLandR
Concealed CourtyardLandBW