15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- SorceryR
Fiery Gambit untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- Legendary Creature — Human Noble AllyGR
Bumi, Unleashed untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- EnchantmentG
Wilderness Reclamation untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- Artifact — EquipmentC
Sword of Feast and Famine untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- EnchantmentG
Nature's Will untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- Legendary Creature — EldraziC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantmentG
Awakening untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Moonfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Cleric DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- SorceryG
Rude Awakening untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- 2GGEnchantment — AuraG
Bear Umbra untaps all (or many) permanents, refreshing Piranha Marsh's tap activation.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Giant ScoutGU
Bonny Pall, Clearcutter returns creatures from the graveyard to the battlefield, re-firing Piranha Marsh's enter-the-battlefield effect.
Orzhova, the Church of DealsLandBW
Halimar DepthsLandU
Leechridden SwampLand — SwampB
Turntimber GroveLandG
Teetering PeaksLandR
Kabira CrossroadsLandW
Midgar, City of Mako // Reactor Raid2BLand — Town // Sorcery — AdventureB
Smoldering SpiresLandR
Jidoor, Aristocratic Capital // Overture4UULand — Town // Sorcery — AdventureU
Nomad OutpostLandBRW
Opulent PalaceLandBGU
Sandsteppe CitadelLandBGW