15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Klingon AdvisorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — ZombieBR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Midgar, City of Mako's tap activation.
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Enchantment Creature — PhoenixR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Drix WarlockB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- 5B/GB/GLegendary Creature — AvatarBG
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human Detective // Instant — AdventureBW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WarriorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Zombie HorrorU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Human Knight // Sorcery — AdventureBG
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human WizardBU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Human RogueU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — GoblinR
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Zombie WarriorB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Zombie KnightB
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — PhoenixBGRUW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Midgar, City of Mako's tap activation.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Mutant Ninja Turtle SamuraiW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Midgar, City of Mako's tap activation.
- Legendary Artifact Creature — Dragon RobotUW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Nightmare Beast ElementalBGU
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Insect AngelW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Creature — Cat HorrorB
Midgar, City of Mako is a sacrifice outlet, enabling A-Skyclave Shadowcat's death or sacrifice trigger.
- Artifact Creature — Equipment PhoenixR
Midgar, City of Mako is a sacrifice outlet, enabling Forgeborn Phoenix's death or sacrifice trigger.
- Enchantment — AuraU
Midgar, City of Mako is a sacrifice outlet, enabling A-Public Enemy's death or sacrifice trigger.
- Legendary Creature — Elemental InsectBR
Midgar, City of Mako is a sacrifice outlet, enabling The Bloodbile Swarm's death or sacrifice trigger.
- Creature — Ogre WarlockB
Midgar, City of Mako is a sacrifice outlet, enabling Underbridge Warlock's death or sacrifice trigger.
- Creature — Elf WarlockBG
Midgar, City of Mako is a sacrifice outlet, enabling Perennial Gravewarden's death or sacrifice trigger.
- Enchantment — AuraG
Midgar, City of Mako is a sacrifice outlet, enabling A-Most Wanted's death or sacrifice trigger.
- Creature — Tiefling ClericB
Midgar, City of Mako is a sacrifice outlet, enabling A-Death-Priest of Myrkul's death or sacrifice trigger.
- Creature — DinosaurB
Midgar, City of Mako is a sacrifice outlet, enabling Terrors of the Track's death or sacrifice trigger.
- Legendary Creature — Human Elf WarlockBG
Midgar, City of Mako is a sacrifice outlet, enabling A-Shessra, Death's Whisper's death or sacrifice trigger.
- Legendary Creature — Vampire KnightBW
Midgar, City of Mako is a sacrifice outlet, enabling Arvad, Weatherlight Smuggler's death or sacrifice trigger.
- Creature — VampireB
Midgar, City of Mako is a sacrifice outlet, enabling A-Blood Artist's death or sacrifice trigger.
- Creature — Orc WarriorBR
Midgar, City of Mako is a sacrifice outlet, enabling Dalkovan Outrider's death or sacrifice trigger.
- Artifact — EquipmentRW
Midgar, City of Mako is a sacrifice outlet, enabling Bladehold Cleaver's death or sacrifice trigger.
- Creature — CrocodileBGR
Midgar, City of Mako is a sacrifice outlet, enabling Effluence Devourer's death or sacrifice trigger.
- 3RRCreature — DemonR
Midgar, City of Mako is a sacrifice outlet, enabling Chaos Balor's death or sacrifice trigger.
- Legendary Creature — Vampire KnightBW
Midgar, City of Mako is a sacrifice outlet, enabling High Marshal Arguel's death or sacrifice trigger.
- Legendary Creature — DemonR
Midgar, City of Mako is a sacrifice outlet, enabling Kardum, Patron of Flames's death or sacrifice trigger.
- Creature — Frog DruidBG
Midgar, City of Mako is a sacrifice outlet, enabling Distracted Botanist's death or sacrifice trigger.
- Legendary Planeswalker — TibaltR
Midgar, City of Mako is a sacrifice outlet, enabling Tibalt, Wicked Tormentor's death or sacrifice trigger.
- Creature — Human RogueG
Midgar, City of Mako is a sacrifice outlet, enabling Antique Collector's death or sacrifice trigger.
- Creature — Human WarlockB
Midgar, City of Mako is a sacrifice outlet, enabling Cursebound Witch's death or sacrifice trigger.
- Creature — Goblin WarlockB
Midgar, City of Mako is a sacrifice outlet, enabling Putrid Hexhag's death or sacrifice trigger.
- Creature — Human WarriorB
Midgar, City of Mako is a sacrifice outlet, enabling Runeblade Raiser's death or sacrifice trigger.











