15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Creature — Elemental ShamanR
Both cards trigger when a spell is cast — they fire together.
- Legendary Artifact — Infinity StoneW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Human ArcherBR
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — Moonfolk WizardUW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Enchantment — Saga // Legendary Creature — AvatarW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- InstantW
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Legendary Creature — ShapeshifterU
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — Human PirateR
Both cards trigger when a spell is cast — they fire together.
- Creature — Cat BeastU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- InstantC
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Legendary Creature — Spirit NobleUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Human ShamanR
Both cards trigger when a spell is cast — they fire together.
- Instant — LessonW
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- InstantW
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Legendary Creature — Human MonkUW
Both cards trigger when a spell is cast — they fire together.
- InstantRW
Blink loop: one card blinks creatures and the other's enter-the-battlefield effect fires on every re-entry — and the blink repeats without limit: it costs nothing, the partner's own entry pays for it (Deadeye Navigator + Peregrine Drake), or the partner returns the blink spell to your hand.
- Legendary Planeswalker — AminatouBUW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Enchantment Creature — ShrineBGRUW
Recursion engine: one card can reanimate repeatedly (an activated ability, or a return that comes back once a turn), and the other is a creature worth bringing back again and again — or a creature you recast from your graveyard beside a sacrifice outlet that doesn't pay for the recast. Real, repeatable value — not an infinite loop on its own.
- Legendary Creature — Bison AllyW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Human Wizard SorcererR
Both cards trigger when a spell is cast — they fire together.
- Creature — Human PilotB
Both cards trigger when a spell is cast — they fire together.
- Creature — Human MonkR
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — Bird MonkRUW
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — Bird SpiritUW
Both cards trigger when a spell is cast — they fire together.
- Artifact Creature — GnomeRW
Both cards trigger when a spell is cast — they fire together.
- Creature — Otter Wizard // Instant — AdventureRU
Both cards trigger when a spell is cast — they fire together.
- Creature — Elemental WizardU
Both cards trigger when a spell is cast — they fire together.
- Creature — Human Peasant // Creature — SpiritUW
Both cards trigger when a spell is cast — they fire together.
- Creature — Angel ClericW
Both cards trigger when a spell is cast — they fire together.
- W/UU/BB/RR/GG/WLegendary Creature — Spirit AvatarBGRUW
Both cards trigger when a spell is cast — they fire together.
- Creature — Phyrexian ClericU
Both cards trigger when a spell is cast — they fire together.
- Creature — Otter WizardU
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — WizardRU
Both cards trigger when a spell is cast — they fire together.
- Creature — Human ShamanR
Both cards trigger when a spell is cast — they fire together.
- Legendary Creature — Otter IncarnationRU
Both cards trigger when a spell is cast — they fire together.
- Creature — HorrorB
Both cards trigger when a spell is cast — they fire together.
Archaeomancer2UUCreature — Human WizardU
Tenacious Tomeseeker2UCreature — Human KnightU
Ardent Elementalist3RCreature — Human ShamanR
Salvager of Secrets3UUCreature — Merfolk WizardU
Izzet Chronarch3URCreature — Human WizardRU
Tazeem Roilmage1UCreature — Merfolk WizardU
Shipwreck Dowser3UUCreature — Merfolk WizardU
Mnemonic Wall4UCreature — WallU
Secrets of the Dead2UEnchantmentU
Ghitu Chronicler1RCreature — Human WizardR
Stormchaser's TalentUEnchantment — ClassU
Muse Seeker1UCreature — Elf WizardU