FT Power
Tags (1)
- damage
Legalities
15 more formats
Top synergies
- Artifact — VehicleBR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human WarriorBGRUW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- 1W3GInstant // SorceryGW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Human Cleric ArcherUW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- SorceryR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Avatar IncarnationW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Enchantment — AuraR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Planeswalker — SorinBW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Human Cleric ArcherW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Artifact Creature — ConstructC
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human Mutant Wizard // Legendary Creature — Avatar WizardBR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Human ClericUW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Vampire SoldierBR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- 2BRREnchantmentBR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human MercenaryBR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary EnchantmentR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Battle — Siege // Creature — Human MonkR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary ArtifactW
Generic synergy — paired produce/consume of the same primitive.
- Artifact Creature — DragonC
Generic synergy — paired produce/consume of the same primitive.
- ArtifactC
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- EnchantmentW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Vampire AssassinBRW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Horror PirateBU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Demon PrimarchRU
Both cards trigger on damage dealt — they fire together.
Multi-card combos
- WithWedding Invitation2C
Damage loop: each card converts the other's damage into more triggers, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithCautery SliverRWRW
Damage loop: each card converts the other's damage into more triggers, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
Kusari-Gama3Artifact — EquipmentC
Welder Automaton2Artifact Creature — ConstructR
Flamescroll Celebrant // Revel in Silence1RWWCreature — Human Shaman // InstantRW
Paupers' Cage3ArtifactC
Misers' Cage3ArtifactC
Wheel of Torture3ArtifactC
Iron Maiden3ArtifactC
Razortip Whip2ArtifactC
Telim'Tor's Darts2ArtifactC
Vulshok Replica3Artifact Creature — BerserkerR
Copper Tablet2ArtifactC
Roiling Vortex1REnchantmentR