FT Power
Tags (1)
- damage
Legalities
15 more formats
Top synergies
- Legendary Creature — Human SoldierRUW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- URWInstantRUW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- SorceryRW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — DinosaurG
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- SorceryR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — GoblinR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — DinosaurR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Enchantment — AuraB
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- EnchantmentW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Human Knight // Instant — AdventureRW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- 2R/WR/WCreature — ElementalRW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — SpiritR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — SliverR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — GoblinR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Planeswalker — SorinBW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Enchantment — AuraR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Artifact — EquipmentC
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Boar BeastR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Human Cleric ArcherUW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human Advisor Hero // Legendary Creature — Gamma HeroGW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Human Werewolf // Creature — WerewolfR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Avatar IncarnationW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- R/WR/WR/WCreature — Minotaur WizardRW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Artifact — EquipmentR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- 4RRLegendary Creature — Gamma Berserker VillainR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
Multi-card combos
- WithSorin, Imperious Bloodlord2BB
Damage loop: each card converts the other's damage into more triggers, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
- WithCautery SliverRWRW
Damage loop: each card converts the other's damage into more triggers, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
Aggressive Detective3RCreature — Minotaur DetectiveR
Hellrider2RRCreature — DevilR
Eivor, Battle-Ready3RWLegendary Creature — Human Assassin WarriorRW
The Ancient Dingus2RGLegendary Artifact Creature — Elder ConstructGR
Swathcutter Giant4RWCreature — Giant SoldierRW
Barret Wallace3RLegendary Creature — Human RebelR
Ravenous Tyrannosaurus4RGCreature — DinosaurGR
Switchgrass Grazer2RRCreature — Horse MountR
Raging Regisaur2RGCreature — DinosaurGR
Gouged Zealot3RCreature — Cyclops BerserkerR
Imodane, the Pyrohammer2RRLegendary Creature — Human KnightR
Iron Mastiff4Artifact Creature — DogC