FT Power
Tags (1)
- damage
Legalities
15 more formats
Top synergies
- URWInstantRUW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human SoldierRUW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- SorceryRW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- ArtifactC
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Avatar IncarnationW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Enchantment — AuraR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Planeswalker — SorinBW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- SorceryR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Planeswalker — JayaR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Human Cleric ArcherUW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Artifact — EquipmentC
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- 1W3GInstant // SorceryGW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Human Knight // Instant — AdventureRW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Creature — Human Cleric ArcherW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human Mutant Wizard // Legendary Creature — Avatar WizardBR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Vampire SoldierBR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human MercenaryBR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Artifact — EquipmentR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- 2R2RSorcery // SorceryR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Battle — Siege // Creature — Human MonkR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary EnchantmentR
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- InstantW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- InstantW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- EnchantmentW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human ClericW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
Multi-card combos
- WithSorin, Imperious Bloodlord2BB
Damage loop: each card converts the other's damage into more triggers, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
Similar cards
Impulsive Maneuvers2RREnchantmentR
Hasran OgressBBCreature — OgreB
Far Fortune, End Boss2BRLegendary Creature — Human MercenaryBR
Wolf of Devil's Breach3RRCreature — Elemental WolfR
Dictate of the Twin Gods3RREnchantmentR
Hellkite Whelp4RCreature — DragonR
Ronin Cliffrider3RRCreature — Human SamuraiR
Glorybringer3RRCreature — DragonR
Combustion Man3RRLegendary Creature — Human AssassinR
Fire-Omen Crane3RRCreature — Bird SpiritR
Eivor, Battle-Ready3RWLegendary Creature — Human Assassin WarriorRW
Curse of Bloodletting3RREnchantment — Aura CurseR