Beta
Core25FT Power
EDH25FT Power
1v125FT Power
  • draw
  • etb-trigger
  • recursion

Format legality is set when the card releases on Nov 13, 2026. It will be legal in Standard at release.

First printed in Star Trek (2026)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Artifact — Infinity StoneW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • EnchantmentU

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Enchantment — Saga // Legendary Creature — AvatarW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Creature — Cat BeastU

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Spirit NobleUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • EnchantmentU

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Planeswalker — AminatouBUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Bison AllyW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Enchantment Creature — Human DruidGW

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — Elf NobleGW

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Creature — Kor ClericW

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • EnchantmentU

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Land — PlanetW

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.

  • Legendary Creature — DogW

    Phelia, Exuberant Shepherd blinks (exiles and returns) a permanent, re-firing Those Old Scientists's enter-the-battlefield effect.

  • Legendary Creature — Human ClericGW

    Yuna, Hope of Spira returns creatures from the graveyard to the battlefield, re-firing Those Old Scientists's enter-the-battlefield effect.

  • Creature — Bird SoldierW

    Aerial Extortionist exiles a permanent and lets its owner cast it again — the recast fires Those Old Scientists's cast trigger or its enter-the-battlefield effect.

  • SorceryW

    What Must Be Done returns creatures from the graveyard to the battlefield, re-firing Those Old Scientists's enter-the-battlefield effect.

  • Legendary Creature — Elf NobleU

    Elrond, Moon-Reader blinks (exiles and returns) a permanent, re-firing Those Old Scientists's enter-the-battlefield effect.

  • InstantU

    Temporal Tribulation blinks (exiles and returns) a permanent, re-firing Those Old Scientists's enter-the-battlefield effect.

  • Legendary Creature — Moonfolk WizardUW

    Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Those Old Scientists's enter-the-battlefield effect.

  • InstantW

    Soul Partition exiles a permanent and lets its owner cast it again — the recast fires Those Old Scientists's cast trigger or its enter-the-battlefield effect.

  • Legendary Creature — Bison AllyW

    Appa, Steadfast Guardian exiles a permanent and lets its owner cast it again — the recast fires Those Old Scientists's cast trigger or its enter-the-battlefield effect.

  • InstantU

    Teferi's Time Twist blinks (exiles and returns) a permanent, re-firing Those Old Scientists's enter-the-battlefield effect.

  • InstantW

    Brought Back returns creatures from the graveyard to the battlefield, re-firing Those Old Scientists's enter-the-battlefield effect.

MTG Arena only

Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Enchantment Creature — NightmareB

    Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.