15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- SorceryR
Fiery Gambit untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- Legendary Creature — Human Noble AllyGR
Bumi, Unleashed untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- EnchantmentG
Wilderness Reclamation untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- Artifact — EquipmentC
Sword of Feast and Famine untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human SpellshaperU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentG
Nature's Will untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- Creature — Moonfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Cleric DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantmentG
Awakening untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- SorceryG
Rude Awakening untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- 2GGEnchantment — AuraG
Bear Umbra untaps all (or many) permanents, refreshing Suppression Ray's tap activation.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elder DinosaurGRW
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
Sundering Eruption // Volcanic Fissure2RSorcery // LandR
Jwari Disruption // Jwari Ruins1UInstant // LandU
Beyeen Veil // Beyeen Coast1UInstant // LandU
Song-Mad Treachery // Song-Mad Ruins3RRSorcery // LandR
Pinnacle Monk // Mystic Peak3RRCreature — Djinn Monk // LandR
Bala Ged Recovery // Bala Ged Sanctuary2GSorcery // LandG
Silundi Vision // Silundi Isle2UInstant // LandU
Strength of the Harvest // Haven of the Harvest2G/WEnchantment — Aura // LandGW
Shatterskull Smashing // Shatterskull, the Hammer PassXRRSorcery // LandR
Glasspool Mimic // Glasspool Shore2UCreature — Shapeshifter Rogue // LandU
Akoum Warrior // Akoum Teeth5RCreature — Minotaur Warrior // LandR
Blackbloom Rogue // Blackbloom Bog2BCreature — Human Rogue // LandB