15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Starting Town's tap activation.
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Starting Town's tap activation.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Starting Town's tap activation.
- Legendary Creature — Human Noble AllyGR
Bumi, Unleashed untaps all (or many) permanents, refreshing Starting Town's tap activation.
- EnchantmentG
Wilderness Reclamation untaps all (or many) permanents, refreshing Starting Town's tap activation.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Starting Town's tap activation.
- Artifact — EquipmentC
Sword of Feast and Famine untaps all (or many) permanents, refreshing Starting Town's tap activation.
- Creature — Human SpellshaperU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- EnchantmentG
Nature's Will untaps all (or many) permanents, refreshing Starting Town's tap activation.
- Legendary Creature — EldraziC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantmentG
Awakening untaps all (or many) permanents, refreshing Starting Town's tap activation.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Moonfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Cleric DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — ElementalG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantment — AuraG
Bear Umbra untaps all (or many) permanents, refreshing Starting Town's tap activation.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- InstantW
Swords to Plowshares gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
- Creature — Cat Cleric // InstantW
Emeritus of Truce gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment // Instant — AdventureBW
Porcine Portent gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
- InstantB
Impose Hierarchy gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
- 2RRWWArtifact Creature — ConstructRW
Sundering Sentinel gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
- Creature — HorrorB
Lurking Spinecrawler gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
- Legendary Creature — Spirit ClericBW
Veko, Death's Doorkeeper gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
- Legendary Creature — Giant TreefolkBRW
Thorna and Twigtooth gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
- SorceryBU
Thought Rattle gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
- Creature — Bird CitizenW
A-Speakeasy Server gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
- Sorcery — ChorusB
Mycelic Ballad gains life in big chunks or many small hits, fueling Starting Town's life-gain payoff.
Spire of IndustryLandC
Base CampLandC
Shefet DunesLand — DesertW
Hashep OasisLand — DesertG
Ifnir DeadlandsLand — DesertB
Ipnu RivuletLand — DesertU
Ramunap RuinsLand — DesertR
Hall of the Bandit LordLegendary LandC
Havengul Laboratory // Havengul MysteryLegendary Land // Legendary LandB
Mana ConfluenceLandC
Secluded CourtyardLandC
Gond GateLand — GateC