15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- SorceryR
Fiery Gambit untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- Creature — Centaur DetectiveG
Innocuous Researcher untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- Creature — Human WizardG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- ArtifactC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Elder DragonBG
Beledros Witherbloom untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- Creature — Elf DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Creature — Human WarlockG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human WizardGU
Prophet of Kruphix untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- Legendary Creature — Human Noble AllyGR
Bumi, Unleashed untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- EnchantmentG
Wilderness Reclamation untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- Creature — SpiritG
Seedborn Muse untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- Artifact — EquipmentC
Sword of Feast and Famine untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- EnchantmentG
Nature's Will untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- Legendary Creature — EldraziC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- 2GGEnchantmentG
Awakening untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- Creature — Human WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Human DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Moonfolk WizardU
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Dragon DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Creature — Elf Cleric DruidG
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- SorceryG
Rude Awakening untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- 2GGEnchantment — AuraG
Bear Umbra untaps all (or many) permanents, refreshing Slayers' Stronghold's tap activation.
- LandC
One-directional refresh: one card can untap permanents the other wants to reuse. Not self-sustaining on its own — the untapper has to keep showing up.
- Legendary Artifact Creature — HumanBRW
Mana loop: net-positive mana cycle between the two cards.
Kessig Wolf RunLandGR
Goblin BurrowsLandR
Rockface VillageLandR
Skarrg, the Rage PitsLandGR
Castle EmberethLandR
Daru EncampmentLandW
Contested War ZoneLandC
Okina, Temple to the GrandfathersLegendary LandG
Dowsing Device // Geode Grotto1RArtifact // Land — CaveR
Teetering PeaksLandR
Detection TowerLandC
Arcane LighthouseLandC