Beta
Core23FT Power
EDH24FT Power
1v123FT Power
  • draw
  • etb-trigger
standardNot legal
pioneerLegal
modernLegal
legacyLegal
vintageLegal
commanderLegal
pauperLegal
brawlLegal
15 more formats
alchemyNot legal
competitivebrawlLegal
duelLegal
futureNot legal
gladiatorLegal
historicLegal
oathbreakerLegal
oldschoolNot legal
paupercommanderLegal
pennyLegal
predhNot legal
premodernNot legal
standardbrawlNot legal
timelessLegal
tlrLegal
First printed in Kaladesh (2016)
Ways to find this card →

Confidence:StrongSolidPlausibleTentativeSpeculative

  • Legendary Creature — Human God HeroUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Artifact — Infinity StoneW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Mutant Ninja TurtleUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Enchantment — Saga // Legendary Creature — AvatarW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • EnchantmentW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Creature — Cat BeastU

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Spirit NobleUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Planeswalker — AminatouBUW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary Creature — Bison AllyW

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • EnchantmentU

    Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.

  • Legendary PlaneswalkerW

    The Eternal Wanderer blinks (exiles and returns) a permanent, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • SorceryW

    Jolted Awake returns creatures from the graveyard to the battlefield, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • Legendary Creature — DogW

    Phelia, Exuberant Shepherd blinks (exiles and returns) a permanent, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • Creature — Goblin ArtificerR

    Goblin Engineer returns creatures from the graveyard to the battlefield, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • SorceryRW

    Explosive Getaway blinks (exiles and returns) a permanent, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • Creature — Bird SoldierW

    Aerial Extortionist exiles a permanent and lets its owner cast it again — the recast fires Metalspinner's Puzzleknot's cast trigger or its enter-the-battlefield effect.

  • SorceryW

    What Must Be Done returns creatures from the graveyard to the battlefield, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • Legendary Creature — Elf NobleU

    Elrond, Moon-Reader blinks (exiles and returns) a permanent, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • InstantU

    Temporal Tribulation blinks (exiles and returns) a permanent, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • SorceryW

    Recommission returns creatures from the graveyard to the battlefield, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • Creature — Goblin ArtificerR

    Goblin Welder returns creatures from the graveyard to the battlefield, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • EnchantmentRW

    Nahiri's Resolve blinks (exiles and returns) a permanent, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • Legendary Creature — Moonfolk WizardUW

    Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • InstantRW

    Lorehold Charm returns creatures from the graveyard to the battlefield, re-firing Metalspinner's Puzzleknot's enter-the-battlefield effect.

  • InstantW

    Soul Partition exiles a permanent and lets its owner cast it again — the recast fires Metalspinner's Puzzleknot's cast trigger or its enter-the-battlefield effect.