16 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Legendary Artifact — Infinity StoneW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Enchantment — Saga // Legendary Creature — AvatarW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Cat BeastU
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Legendary Creature — Bison AllyW
Blink engine: one card blinks creatures — once a turn, once a combat, or each time you pay — and the other's enter-the-battlefield effect fires again on every blink. Real, repeatable value — never infinite on its own.
- Creature — Giant // Instant — AdventureUW
Stormkeld Curator returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- Legendary Creature — Human ClericGW
Yuna, Hope of Spira returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- Legendary Creature — DogW
Phelia, Exuberant Shepherd blinks (exiles and returns) a permanent, re-firing Loose in the Park's enter-the-battlefield effect.
- Creature — Human ShamanR
Storm Herald returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- Legendary Creature — Elf NobleU
Elrond, Moon-Reader blinks (exiles and returns) a permanent, re-firing Loose in the Park's enter-the-battlefield effect.
- InstantW
Soul Partition exiles a permanent and lets its owner cast it again — the recast fires Loose in the Park's cast trigger or its enter-the-battlefield effect.
- Legendary Creature — Moonfolk WizardUW
Tameshi, Reality Architect returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- Legendary Creature — Bison AllyW
Appa, Steadfast Guardian exiles a permanent and lets its owner cast it again — the recast fires Loose in the Park's cast trigger or its enter-the-battlefield effect.
- InstantW
Brought Back returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- EnchantmentW
Starfield of Nyx returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- SorceryBW
Rise to Glory returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- Legendary Creature — Mutant Warlock HeroU
Wiccan, Rising Magician blinks (exiles and returns) a permanent, re-firing Loose in the Park's enter-the-battlefield effect.
- SorceryRW
Campus Renovation returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- Legendary Creature — Human Knight MercenaryBW
Squall, SeeD Mercenary returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- Creature — ArchonW
Archon of Falling Stars returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- Instant — LessonW
Airbending Lesson exiles a permanent and lets its owner cast it again — the recast fires Loose in the Park's cast trigger or its enter-the-battlefield effect.
- 1WWCreature — ElementalW
Flickerwisp blinks (exiles and returns) a permanent, re-firing Loose in the Park's enter-the-battlefield effect.
- InstantW
Scrollshift blinks (exiles and returns) a permanent, re-firing Loose in the Park's enter-the-battlefield effect.
- InstantRW
Suspend Aggression exiles a permanent and lets its owner cast it again — the recast fires Loose in the Park's cast trigger or its enter-the-battlefield effect.
- SorceryW
Repair and Recharge returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
- Creature — DinosaurW
Harnessed Snubhorn returns creatures from the graveyard to the battlefield, re-firing Loose in the Park's enter-the-battlefield effect.
Spreading Seas1UEnchantment — AuraU
Urban Utopia1GEnchantment — AuraG
Nylea's Presence1GEnchantment — AuraG
Setessan Training1GEnchantment — AuraG
Chosen by Heliod1WEnchantment — AuraW
Angelic Gift1WEnchantment — AuraW
Lithoform Blight1BEnchantment — AuraB
Oath of NissaGLegendary EnchantmentG
Sheltering Boughs2GEnchantment — AuraG
Spirited Companion1WEnchantment Creature — DogW
Up the Beanstalk1GEnchantmentG
Ground Seal1GEnchantmentG